Zdexby TheHolyOneZ
18,277 classes
Class

PreferenceDictionary

UnityEngine.ProBuilder.PreferenceDictionary, Unity.ProBuilder Unity.ProBuilder.dll

Members 18

OffsetSizeNameTypeFlags
——m_Bool<from the binary>
——m_Int<from the binary>
——m_Float<from the binary>
——m_String<from the binary>
——m_Color<from the binary>
——m_Material<from the binary>
——m_Bool_keys<from the binary>
——m_Int_keys<from the binary>
——m_Float_keys<from the binary>
——m_String_keys<from the binary>
——m_Color_keys<from the binary>
——m_Material_keys<from the binary>
——m_Bool_values<from the binary>
——m_Int_values<from the binary>
——m_Float_values<from the binary>
——m_String_values<from the binary>
——m_Color_values<from the binary>
——m_Material_values<from the binary>

Functions 28

SignatureFlagsNativeParams
void OnBeforeSerialize()—0x00
void OnAfterDeserialize()—0x00
void SetDefaultValues()—0x00
void HasKey()—0x00
void HasKey()—0x00
void DeleteKey()—0x00
void Get()—0x00
void Set()—0x00
void GetBool()—0x00
void GetInt()—0x00
void GetFloat()—0x00
void GetString()—0x00
void GetColor()—0x00
void GetMaterial()—0x00
void SetBool()—0x00
void SetInt()—0x00
void SetFloat()—0x00
void SetString()—0x00
void SetColor()—0x00
void SetMaterial()—0x00
void GetBoolDictionary()—0x00
void GetIntDictionary()—0x00
void GetFloatDictionary()—0x00
void GetStringDictionary()—0x00
void GetColorDictionary()—0x00
void GetMaterialDictionary()—0x00
void Clear()—0x00
void .ctor()—0x00