Zdexby TheHolyOneZ
18,277 classes
Class

Mathf

UnityEngine.Mathf, UnityEngine.CoreModule UnityEngine.CoreModule.dll

Members 6

OffsetSizeNameTypeFlags
——PI<from the binary>
——Infinity<from the binary>
——NegativeInfinity<from the binary>
——Deg2Rad<from the binary>
——Rad2Deg<from the binary>
——Epsilon<from the binary>

Functions 65

SignatureFlagsNativeParams
void ClosestPowerOfTwo()—0x00
void IsPowerOfTwo()—0x00
void NextPowerOfTwo()—0x00
void GammaToLinearSpace()—0x00
void LinearToGammaSpace()—0x00
void CorrelatedColorTemperatureToRGB()—0x00
void FloatToHalf()—0x00
void HalfToFloat()—0x00
void PerlinNoise()—0x00
void Sin()—0x00
void Cos()—0x00
void Tan()—0x00
void Asin()—0x00
void Acos()—0x00
void Atan()—0x00
void Atan2()—0x00
void Sqrt()—0x00
void Abs()—0x00
void Abs()—0x00
void Min()—0x00
void Min()—0x00
void Min()—0x00
void Min()—0x00
void Max()—0x00
void Max()—0x00
void Max()—0x00
void Max()—0x00
void Pow()—0x00
void Exp()—0x00
void Log()—0x00
void Log()—0x00
void Log10()—0x00
void Ceil()—0x00
void Floor()—0x00
void Round()—0x00
void CeilToInt()—0x00
void FloorToInt()—0x00
void RoundToInt()—0x00
void Sign()—0x00
void Clamp()—0x00
void Clamp()—0x00
void Clamp01()—0x00
void Lerp()—0x00
void LerpUnclamped()—0x00
void LerpAngle()—0x00
void MoveTowards()—0x00
void MoveTowardsAngle()—0x00
void SmoothStep()—0x00
void Gamma()—0x00
void Approximately()—0x00
void SmoothDamp()—0x00
void SmoothDamp()—0x00
void SmoothDamp()—0x00
void SmoothDampAngle()—0x00
void SmoothDampAngle()—0x00
void SmoothDampAngle()—0x00
void Repeat()—0x00
void PingPong()—0x00
void InverseLerp()—0x00
void DeltaAngle()—0x00
void LineIntersection()—0x00
void LineSegmentIntersection()—0x00
void RandomToLong()—0x00
void .cctor()—0x00
void CorrelatedColorTemperatureToRGB_Injected()—0x00