Zdexby TheHolyOneZ
18,277 classes
Class

Pen

UnityEngine.InputSystem.Pen, Unity.InputSystem Unity.InputSystem.dll

Members 10

OffsetSizeNameTypeFlags
——<tip>k__BackingField<from the binary>
——<eraser>k__BackingField<from the binary>
——<firstBarrelButton>k__BackingField<from the binary>
——<secondBarrelButton>k__BackingField<from the binary>
——<thirdBarrelButton>k__BackingField<from the binary>
——<fourthBarrelButton>k__BackingField<from the binary>
——<inRange>k__BackingField<from the binary>
——<tilt>k__BackingField<from the binary>
——<twist>k__BackingField<from the binary>
——<current>k__BackingField<from the binary>

Functions 25

SignatureFlagsNativeParams
void get_tip()—0x00
void set_tip()—0x00
void get_eraser()—0x00
void set_eraser()—0x00
void get_firstBarrelButton()—0x00
void set_firstBarrelButton()—0x00
void get_secondBarrelButton()—0x00
void set_secondBarrelButton()—0x00
void get_thirdBarrelButton()—0x00
void set_thirdBarrelButton()—0x00
void get_fourthBarrelButton()—0x00
void set_fourthBarrelButton()—0x00
void get_inRange()—0x00
void set_inRange()—0x00
void get_tilt()—0x00
void set_tilt()—0x00
void get_twist()—0x00
void set_twist()—0x00
void get_current()—0x00
void set_current()—0x00
void get_Item()—0x00
void MakeCurrent()—0x00
void OnRemoved()—0x00
void FinishSetup()—0x00
void .ctor()—0x00