Zdexby TheHolyOneZ
18,277 classes
Class

Gamepad

UnityEngine.InputSystem.Gamepad, Unity.InputSystem Unity.InputSystem.dll

Members 19

OffsetSizeNameTypeFlags
——<buttonWest>k__BackingField<from the binary>
——<buttonNorth>k__BackingField<from the binary>
——<buttonSouth>k__BackingField<from the binary>
——<buttonEast>k__BackingField<from the binary>
——<leftStickButton>k__BackingField<from the binary>
——<rightStickButton>k__BackingField<from the binary>
——<startButton>k__BackingField<from the binary>
——<selectButton>k__BackingField<from the binary>
——<dpad>k__BackingField<from the binary>
——<leftShoulder>k__BackingField<from the binary>
——<rightShoulder>k__BackingField<from the binary>
——<leftStick>k__BackingField<from the binary>
——<rightStick>k__BackingField<from the binary>
——<leftTrigger>k__BackingField<from the binary>
——<rightTrigger>k__BackingField<from the binary>
——<current>k__BackingField<from the binary>
——m_Rumble<from the binary>
——s_GamepadCount<from the binary>
——s_Gamepads<from the binary>

Functions 51

SignatureFlagsNativeParams
void get_buttonWest()—0x00
void set_buttonWest()—0x00
void get_buttonNorth()—0x00
void set_buttonNorth()—0x00
void get_buttonSouth()—0x00
void set_buttonSouth()—0x00
void get_buttonEast()—0x00
void set_buttonEast()—0x00
void get_leftStickButton()—0x00
void set_leftStickButton()—0x00
void get_rightStickButton()—0x00
void set_rightStickButton()—0x00
void get_startButton()—0x00
void set_startButton()—0x00
void get_selectButton()—0x00
void set_selectButton()—0x00
void get_dpad()—0x00
void set_dpad()—0x00
void get_leftShoulder()—0x00
void set_leftShoulder()—0x00
void get_rightShoulder()—0x00
void set_rightShoulder()—0x00
void get_leftStick()—0x00
void set_leftStick()—0x00
void get_rightStick()—0x00
void set_rightStick()—0x00
void get_leftTrigger()—0x00
void set_leftTrigger()—0x00
void get_rightTrigger()—0x00
void set_rightTrigger()—0x00
void get_aButton()—0x00
void get_bButton()—0x00
void get_xButton()—0x00
void get_yButton()—0x00
void get_triangleButton()—0x00
void get_squareButton()—0x00
void get_circleButton()—0x00
void get_crossButton()—0x00
void get_Item()—0x00
void get_current()—0x00
void set_current()—0x00
void get_all()—0x00
void FinishSetup()—0x00
void MakeCurrent()—0x00
void OnAdded()—0x00
void OnRemoved()—0x00
void PauseHaptics()—0x00
void ResumeHaptics()—0x00
void ResetHaptics()—0x00
void SetMotorSpeeds()—0x00
void .ctor()—0x00