Zdexby TheHolyOneZ
18,277 classes
Class

RendererListDesc

UnityEngine.Experimental.Rendering.RendererListDesc, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——sortingCriteria<from the binary>
——rendererConfiguration<from the binary>
——renderQueueRange<from the binary>
——stateBlock<from the binary>
——overrideMaterial<from the binary>
——excludeObjectMotionVectors<from the binary>
——layerMask<from the binary>
——overrideMaterialPassIndex<from the binary>
——<cullingResult>k__BackingField<from the binary>
——<camera>k__BackingField<from the binary>
——<passName>k__BackingField<from the binary>
——<passNames>k__BackingField<from the binary>

Functions 11

SignatureFlagsNativeParams
void get_cullingResult()—0x00
void set_cullingResult()—0x00
void get_camera()—0x00
void set_camera()—0x00
void get_passName()—0x00
void set_passName()—0x00
void get_passNames()—0x00
void set_passNames()—0x00
void .ctor()—0x00
void .ctor()—0x00
void IsValid()—0x00