Zdexby TheHolyOneZ
18,277 classes
Class

RenderGraphDefaultResources

UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDefaultResources, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——m_IsValid<from the binary>
——m_BlackTexture2D<from the binary>
——m_WhiteTexture2D<from the binary>
——<blackTexture>k__BackingField<from the binary>
——<whiteTexture>k__BackingField<from the binary>
——<clearTextureXR>k__BackingField<from the binary>
——<magentaTextureXR>k__BackingField<from the binary>
——<blackTextureXR>k__BackingField<from the binary>
——<blackTextureArrayXR>k__BackingField<from the binary>
——<blackUIntTextureXR>k__BackingField<from the binary>
——<blackTexture3DXR>k__BackingField<from the binary>
——<whiteTextureXR>k__BackingField<from the binary>

Functions 21

SignatureFlagsNativeParams
void get_blackTexture()—0x00
void set_blackTexture()—0x00
void get_whiteTexture()—0x00
void set_whiteTexture()—0x00
void get_clearTextureXR()—0x00
void set_clearTextureXR()—0x00
void get_magentaTextureXR()—0x00
void set_magentaTextureXR()—0x00
void get_blackTextureXR()—0x00
void set_blackTextureXR()—0x00
void get_blackTextureArrayXR()—0x00
void set_blackTextureArrayXR()—0x00
void get_blackUIntTextureXR()—0x00
void set_blackUIntTextureXR()—0x00
void get_blackTexture3DXR()—0x00
void set_blackTexture3DXR()—0x00
void get_whiteTextureXR()—0x00
void set_whiteTextureXR()—0x00
void .ctor()—0x00
void Cleanup()—0x00
void InitializeForRendering()—0x00