Zdexby TheHolyOneZ
18,277 classes
Class

VerboseOps

Unity.Barracuda.VerboseOps, Unity.Barracuda Unity.Barracuda.dll

Members 1

OffsetSizeNameTypeFlags
——m_Ops<from the binary>

Functions 80

SignatureFlagsNativeParams
void .ctor()—0x00
void PrepareModel()—0x00
void PreExecuteLayer()—0x00
void Unity.Barracuda.IOps.Dense()—0x00
void Unity.Barracuda.IOps.Conv2D()—0x00
void Unity.Barracuda.IOps.DepthwiseConv2D()—0x00
void Unity.Barracuda.IOps.Conv2DTrans()—0x00
void Unity.Barracuda.IOps.Upsample2D()—0x00
void Unity.Barracuda.IOps.Resample2D()—0x00
void Unity.Barracuda.IOps.DepthToSpace()—0x00
void Unity.Barracuda.IOps.SpaceToDepth()—0x00
void Unity.Barracuda.IOps.MaxPool2D()—0x00
void Unity.Barracuda.IOps.AvgPool2D()—0x00
void Unity.Barracuda.IOps.GlobalMaxPool2D()—0x00
void Unity.Barracuda.IOps.GlobalAvgPool2D()—0x00
void Unity.Barracuda.IOps.Border2D()—0x00
void Unity.Barracuda.IOps.Pad2DReflect()—0x00
void Unity.Barracuda.IOps.Pad2DSymmetric()—0x00
void Unity.Barracuda.IOps.Pad2DEdge()—0x00
void Unity.Barracuda.IOps.ScaleBias()—0x00
void Unity.Barracuda.IOps.Normalization()—0x00
void Unity.Barracuda.IOps.LRN()—0x00
void Unity.Barracuda.IOps.Dropout()—0x00
void Unity.Barracuda.IOps.RandomNormal()—0x00
void Unity.Barracuda.IOps.RandomUniform()—0x00
void Unity.Barracuda.IOps.Multinomial()—0x00
void Unity.Barracuda.IOps.OneHot()—0x00
void Unity.Barracuda.IOps.Relu()—0x00
void Unity.Barracuda.IOps.Softmax()—0x00
void Unity.Barracuda.IOps.LogSoftmax()—0x00
void Unity.Barracuda.IOps.Tanh()—0x00
void Unity.Barracuda.IOps.Sigmoid()—0x00
void Unity.Barracuda.IOps.Relu6()—0x00
void Unity.Barracuda.IOps.Elu()—0x00
void Unity.Barracuda.IOps.LeakyRelu()—0x00
void Unity.Barracuda.IOps.Selu()—0x00
void Unity.Barracuda.IOps.PRelu()—0x00
void Unity.Barracuda.IOps.Swish()—0x00
void Unity.Barracuda.IOps.Abs()—0x00
void Unity.Barracuda.IOps.Neg()—0x00
void Unity.Barracuda.IOps.Ceil()—0x00
void Unity.Barracuda.IOps.Clip()—0x00
void Unity.Barracuda.IOps.Floor()—0x00
void Unity.Barracuda.IOps.Reciprocal()—0x00
void Unity.Barracuda.IOps.Pow()—0x00
void Unity.Barracuda.IOps.Exp()—0x00
void Unity.Barracuda.IOps.Log()—0x00
void Unity.Barracuda.IOps.Sqrt()—0x00
void Unity.Barracuda.IOps.Add()—0x00
void Unity.Barracuda.IOps.Sub()—0x00
void Unity.Barracuda.IOps.Mul()—0x00
void Unity.Barracuda.IOps.Div()—0x00
void Unity.Barracuda.IOps.Pow()—0x00
void Unity.Barracuda.IOps.Min()—0x00
void Unity.Barracuda.IOps.Max()—0x00
void Unity.Barracuda.IOps.Mean()—0x00
void Unity.Barracuda.IOps.ReduceMax()—0x00
void Unity.Barracuda.IOps.ReduceMean()—0x00
void Unity.Barracuda.IOps.ReduceMin()—0x00
void Unity.Barracuda.IOps.ReduceProd()—0x00
void Unity.Barracuda.IOps.ReduceSum()—0x00
void Unity.Barracuda.IOps.Greater()—0x00
void Unity.Barracuda.IOps.GreaterEqual()—0x00
void Unity.Barracuda.IOps.Less()—0x00
void Unity.Barracuda.IOps.LessEqual()—0x00
void Unity.Barracuda.IOps.Equal()—0x00
void Unity.Barracuda.IOps.LogicalOr()—0x00
void Unity.Barracuda.IOps.LogicalAnd()—0x00
void Unity.Barracuda.IOps.LogicalXor()—0x00
void Unity.Barracuda.IOps.LogicalNot()—0x00
void Unity.Barracuda.IOps.Flatten()—0x00
void Unity.Barracuda.IOps.Reshape()—0x00
void Unity.Barracuda.IOps.Expand()—0x00
void Unity.Barracuda.IOps.Transpose()—0x00
void Unity.Barracuda.IOps.Gather()—0x00
void Unity.Barracuda.IOps.Concat()—0x00
void Unity.Barracuda.IOps.StridedSlice()—0x00
void Unity.Barracuda.IOps.Copy()—0x00
void Unity.Barracuda.IOps.Prepare()—0x00
void Unity.Barracuda.IOps.ResetAllocator()—0x00