Zdexby TheHolyOneZ
18,277 classes
Class

PrecompiledComputeOps

Unity.Barracuda.PrecompiledComputeOps, Unity.Barracuda Unity.Barracuda.dll

Members 20

OffsetSizeNameTypeFlags
——_DeclX<from the binary>
——_DeclO<from the binary>
——_DeclW<from the binary>
——_DeclK<from the binary>
——_DeclB<from the binary>
——_DataX<from the binary>
——_DataO<from the binary>
——_DataW<from the binary>
——_DataK<from the binary>
——_DataB<from the binary>
——_DataWBK<from the binary>
——_Stride<from the binary>
——_Pad<from the binary>
——_Pool<from the binary>
——_Alpha<from the binary>
——_Beta<from the binary>
——m_CachedModelHash<from the binary>
——m_CompiledLayers<from the binary>
——m_Compiled<from the binary>
——m_CachedModelBuffers<from the binary>

Functions 27

SignatureFlagsNativeParams
void .ctor()—0x00
void NewComputeBuffer()—0x00
void ResetAllocator()—0x00
void CalcModelWithInputsHashCode()—0x00
void PrepareConv2dWinograd()—0x00
void PrepareConv2DTrans()—0x00
void PrepareModel()—0x00
void PreExecuteLayer()—0x00
void ApplyUnsupportedFusedActivationIfNeeded()—0x00
void Dense()—0x00
void Conv2D()—0x00
void DepthwiseConv2D()—0x00
void Conv2DTrans()—0x00
void Upsample2D()—0x00
void Pool2D()—0x00
void ScaleBias()—0x00
void GlobalPool2D()—0x00
void GlobalMaxPool2D()—0x00
void GlobalAvgPool2D()—0x00
void Normalization()—0x00
void Activation()—0x00
void PRelu()—0x00
void Softmax()—0x00
void LogSoftmax()—0x00
void ElementwiseWithBroadcast()—0x00
void Concat()—0x00
void .cctor()—0x00