Zdexby TheHolyOneZ
18,277 classes
Class

ComputeTensorData

Unity.Barracuda.ComputeTensorData, Unity.Barracuda Unity.Barracuda.dll

Members 10

OffsetSizeNameTypeFlags
——m_DisposeBufferAfterUse<from the binary>
——m_Buffer<from the binary>
——m_FullBufferShape<from the binary>
——m_Offset<from the binary>
——m_OnDeviceChannelsOrder<from the binary>
——name<from the binary>
——m_AsyncDownloadSchedulingFrame<from the binary>
——m_AsyncDownloadRequested<from the binary>
——m_AsyncDownloadRequest<from the binary>
——m_ConvertFromOnDeviceFormatHelper<from the binary>

Functions 15

SignatureFlagsNativeParams
void get_buffer()—0x00
void get_offset()—0x00
void .ctor()—0x00
void .ctor()—0x00
void Finalize()—0x00
void Dispose()—0x00
void Reserve()—0x00
void Upload()—0x00
void ScheduleAsyncDownload()—0x00
void WaitFor3Frames()—0x00
void WaitForAsyncReadback()—0x00
void ConvertFromOnDeviceFormat()—0x00
void Download()—0x00
void get_maxCapacity()—0x00
void ToString()—0x00