Class
G_AudioManager
Members 11
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | m_audioGraphGameObject | <from the binary> | |
| — | — | m_audioDbText | <from the binary> | |
| — | — | m_backgroundImages | <from the binary> | |
| — | — | m_graphyManager | <from the binary> | |
| — | — | m_audioGraph | <from the binary> | |
| — | — | m_audioMonitor | <from the binary> | |
| — | — | m_audioText | <from the binary> | |
| — | — | m_rectTransform | <from the binary> | |
| — | — | m_childrenGameObjects | <from the binary> | |
| — | — | m_previousModuleState | <from the binary> | |
| — | — | m_currentModuleState | <from the binary> |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | — | 0x00 | |
| void Start() | — | 0x00 | |
| void SetPosition() | — | 0x00 | |
| void SetState() | — | 0x00 | |
| void RestorePreviousState() | — | 0x00 | |
| void UpdateParameters() | — | 0x00 | |
| void RefreshParameters() | — | 0x00 | |
| void Init() | — | 0x00 | |
| void SetGraphActive() | — | 0x00 | |
| void .ctor() | — | 0x00 |