Zdexby TheHolyOneZ
18,277 classes
Class

TSS_GameController

TSS_GameController, MinigamesAssembly MinigamesAssembly.dll

Members 19

OffsetSizeNameTypeFlags
——Instance<from the binary>
——_ammoPackPrefab<from the binary>
——_lifePackPrefab<from the binary>
——_controllers<from the binary>
——_hitSound<from the binary>
——_playerHitSound<from the binary>
——_iaHitSound<from the binary>
——_controllersInitialPositions<from the binary>
——_camera<from the binary>
——_shakeDuration<from the binary>
——_shakeStrenght<from the binary>
——_ammoPackSpawnRadius<from the binary>
——_lifePackSpawnCooldown<from the binary>
——_ammoMode<from the binary>
——_ammoBehaviour<from the binary>
——_currentAmmoPack<from the binary>
——_currentLifePack<from the binary>
——_onPlayerHit<from the binary>
——_onIAHit<from the binary>

Functions 15

SignatureFlagsNativeParams
void get_RegisteredCallback()—0x00
void OnManagedInit()—0x00
void ArcadeDrewGame()—0x00
void OnManagedUpdate()—0x00
void OnHit()—0x00
void OnDrawGizmosSelected()—0x00
void OnControllerDie()—0x00
void OnGameStart()—0x00
void OnRoundStart()—0x00
void OnRoundEnd()—0x00
void OnGameEnd()—0x00
void OnGameReset()—0x00
void SetIALevel()—0x00
void GetRandomNavmeshPosition()—0x00
void .ctor()—0x00