Zdexby TheHolyOneZ
18,277 classes
Class

MaterialReferenceManager

TMPro.MaterialReferenceManager, Unity.TextMeshPro Unity.TextMeshPro.dll

Members 5

OffsetSizeNameTypeFlags
——s_Instance<from the binary>
——m_FontMaterialReferenceLookup<from the binary>
——m_FontAssetReferenceLookup<from the binary>
——m_SpriteAssetReferenceLookup<from the binary>
——m_ColorGradientReferenceLookup<from the binary>

Functions 22

SignatureFlagsNativeParams
void get_instance()—0x00
void AddFontAsset()—0x00
void AddFontAssetInternal()—0x00
void AddSpriteAsset()—0x00
void AddSpriteAssetInternal()—0x00
void AddSpriteAsset()—0x00
void AddSpriteAssetInternal()—0x00
void AddFontMaterial()—0x00
void AddFontMaterialInternal()—0x00
void AddColorGradientPreset()—0x00
void AddColorGradientPreset_Internal()—0x00
void Contains()—0x00
void Contains()—0x00
void TryGetFontAsset()—0x00
void TryGetFontAssetInternal()—0x00
void TryGetSpriteAsset()—0x00
void TryGetSpriteAssetInternal()—0x00
void TryGetColorGradientPreset()—0x00
void TryGetColorGradientPresetInternal()—0x00
void TryGetMaterial()—0x00
void TryGetMaterialInternal()—0x00
void .ctor()—0x00