Zdexby TheHolyOneZ
18,277 classes
Class

Spine

RootMotion.FinalIK.IKSolverVR.Spine, FinalIK FinalIK.dll

Members 55

OffsetSizeNameTypeFlags
——headTarget<from the binary>
——pelvisTarget<from the binary>
——positionWeight<from the binary>
——rotationWeight<from the binary>
——pelvisPositionWeight<from the binary>
——pelvisRotationWeight<from the binary>
——chestGoal<from the binary>
——chestGoalWeight<from the binary>
——minHeadHeight<from the binary>
——bodyPosStiffness<from the binary>
——bodyRotStiffness<from the binary>
——neckStiffness<from the binary>
——rotateChestByHands<from the binary>
——chestClampWeight<from the binary>
——headClampWeight<from the binary>
——moveBodyBackWhenCrouching<from the binary>
——maintainPelvisPosition<from the binary>
——maxRootAngle<from the binary>
——rootHeadingOffset<from the binary>
——IKPositionHead<from the binary>
——IKRotationHead<from the binary>
——IKPositionPelvis<from the binary>
——IKRotationPelvis<from the binary>
——goalPositionChest<from the binary>
——pelvisPositionOffset<from the binary>
——chestPositionOffset<from the binary>
——headPositionOffset<from the binary>
——pelvisRotationOffset<from the binary>
——chestRotationOffset<from the binary>
——headRotationOffset<from the binary>
——faceDirection<from the binary>
——locomotionHeadPositionOffset<from the binary>
——headPosition<from the binary>
——<anchorRotation>k__BackingField<from the binary>
——<anchorRelativeToHead>k__BackingField<from the binary>
——headRotation<from the binary>
——pelvisRotation<from the binary>
——anchorRelativeToPelvis<from the binary>
——pelvisRelativeRotation<from the binary>
——chestRelativeRotation<from the binary>
——headDeltaPosition<from the binary>
——pelvisDeltaRotation<from the binary>
——chestTargetRotation<from the binary>
——pelvisIndex<from the binary>
——spineIndex<from the binary>
——chestIndex<from the binary>
——neckIndex<from the binary>
——headIndex<from the binary>
——length<from the binary>
——hasChest<from the binary>
——hasNeck<from the binary>
——hasLegs<from the binary>
——headHeight<from the binary>
——sizeMlp<from the binary>
——chestForward<from the binary>

Functions 25

SignatureFlagsNativeParams
void get_pelvis()—0x00
void get_firstSpineBone()—0x00
void get_chest()—0x00
void get_neck()—0x00
void get_head()—0x00
void get_anchorRotation()—0x00
void set_anchorRotation()—0x00
void get_anchorRelativeToHead()—0x00
void set_anchorRelativeToHead()—0x00
void OnRead()—0x00
void PreSolve()—0x00
void ApplyOffsets()—0x00
void CalculateChestTargetRotation()—0x00
void Solve()—0x00
void FABRIKPass()—0x00
void SolvePelvis()—0x00
void Write()—0x00
void ResetOffsets()—0x00
void AdjustChestByHands()—0x00
void InverseTranslateToHead()—0x00
void TranslatePelvis()—0x00
void LimitPelvisPosition()—0x00
void Bend()—0x00
void Bend()—0x00
void .ctor()—0x00