Zdexby TheHolyOneZ
18,277 classes
Class

IKSolverLookAt

RootMotion.FinalIK.IKSolverLookAt, FinalIK FinalIK.dll

Members 17

OffsetSizeNameTypeFlags
——target<from the binary>
——spine<from the binary>
——head<from the binary>
——eyes<from the binary>
——bodyWeight<from the binary>
——headWeight<from the binary>
——eyesWeight<from the binary>
——clampWeight<from the binary>
——clampWeightHead<from the binary>
——clampWeightEyes<from the binary>
——clampSmoothing<from the binary>
——spineWeightCurve<from the binary>
——spineTargetOffset<from the binary>
——spineForwards<from the binary>
——headForwards<from the binary>
——eyeForward<from the binary>
——isDirty<from the binary>

Functions 27

SignatureFlagsNativeParams
void SetLookAtWeight()—0x00
void SetLookAtWeight()—0x00
void SetLookAtWeight()—0x00
void SetLookAtWeight()—0x00
void SetLookAtWeight()—0x00
void SetLookAtWeight()—0x00
void StoreDefaultLocalState()—0x00
void SetDirty()—0x00
void FixTransforms()—0x00
void IsValid()—0x00
void GetPoints()—0x00
void GetPoint()—0x00
void SetChain()—0x00
void OnInitiate()—0x00
void OnUpdate()—0x00
void get_spineIsValid()—0x00
void get_spineIsEmpty()—0x00
void SolveSpine()—0x00
void get_headIsValid()—0x00
void get_headIsEmpty()—0x00
void SolveHead()—0x00
void get_eyesIsValid()—0x00
void get_eyesIsEmpty()—0x00
void SolveEyes()—0x00
void GetForwards()—0x00
void SetBones()—0x00
void .ctor()—0x00