Zdexby TheHolyOneZ
18,277 classes
Class

IKSolverLimb

RootMotion.FinalIK.IKSolverLimb, FinalIK FinalIK.dll

Members 16

OffsetSizeNameTypeFlags
——goal<from the binary>
——bendModifier<from the binary>
——maintainRotationWeight<from the binary>
——bendModifierWeight<from the binary>
——bendGoal<from the binary>
——maintainBendFor1Frame<from the binary>
——maintainRotationFor1Frame<from the binary>
——defaultRootRotation<from the binary>
——parentDefaultRotation<from the binary>
——bone3RotationBeforeSolve<from the binary>
——maintainRotation<from the binary>
——bone3DefaultRotation<from the binary>
——_bendNormal<from the binary>
——animationNormal<from the binary>
——axisDirectionsLeft<from the binary>
——axisDirectionsRight<from the binary>

Functions 10

SignatureFlagsNativeParams
void MaintainRotation()—0x00
void MaintainBend()—0x00
void OnInitiateVirtual()—0x00
void OnUpdateVirtual()—0x00
void OnPostSolveVirtual()—0x00
void .ctor()—0x00
void .ctor()—0x00
void get_axisDirections()—0x00
void StoreAxisDirections()—0x00
void GetModifiedBendNormal()—0x00