Zdexby TheHolyOneZ
18,277 classes
Class

GrounderQuadruped

RootMotion.FinalIK.GrounderQuadruped, FinalIK FinalIK.dll

Members 29

OffsetSizeNameTypeFlags
——forelegSolver<from the binary>
——rootRotationWeight<from the binary>
——minRootRotation<from the binary>
——maxRootRotation<from the binary>
——rootRotationSpeed<from the binary>
——maxLegOffset<from the binary>
——maxForeLegOffset<from the binary>
——maintainHeadRotationWeight<from the binary>
——characterRoot<from the binary>
——pelvis<from the binary>
——lastSpineBone<from the binary>
——head<from the binary>
——legs<from the binary>
——forelegs<from the binary>
——gravity<from the binary>
——feet<from the binary>
——animatedPelvisLocalPosition<from the binary>
——animatedPelvisLocalRotation<from the binary>
——animatedHeadLocalRotation<from the binary>
——solvedPelvisLocalPosition<from the binary>
——solvedPelvisLocalRotation<from the binary>
——solvedHeadLocalRotation<from the binary>
——solvedFeet<from the binary>
——solved<from the binary>
——angle<from the binary>
——forefeetRoot<from the binary>
——headRotation<from the binary>
——lastWeight<from the binary>
——characterRootRigidbody<from the binary>

Functions 18

SignatureFlagsNativeParams
void OpenUserManual()—0x00
void OpenScriptReference()—0x00
void ResetPosition()—0x00
void IsReadyToInitiate()—0x00
void IsReadyToInitiateLegs()—0x00
void OnDisable()—0x00
void Update()—0x00
void Initiate()—0x00
void InitiateFeet()—0x00
void LateUpdate()—0x00
void RootRotation()—0x00
void OnSolverUpdate()—0x00
void UpdateForefeetRoot()—0x00
void SetFootIK()—0x00
void OnPostSolverUpdate()—0x00
void OnDestroy()—0x00
void DestroyLegs()—0x00
void .ctor()—0x00