Zdexby TheHolyOneZ
18,277 classes
Class

FBBIKHeadEffector

RootMotion.FinalIK.FBBIKHeadEffector, FinalIK FinalIK.dll

Members 46

OffsetSizeNameTypeFlags
——ik<from the binary>
——positionWeight<from the binary>
——bodyWeight<from the binary>
——thighWeight<from the binary>
——handsPullBody<from the binary>
——rotationWeight<from the binary>
——bodyClampWeight<from the binary>
——headClampWeight<from the binary>
——bendWeight<from the binary>
——bendBones<from the binary>
——CCDWeight<from the binary>
——roll<from the binary>
——damper<from the binary>
——CCDBones<from the binary>
——postStretchWeight<from the binary>
——maxStretch<from the binary>
——stretchDamper<from the binary>
——fixHead<from the binary>
——stretchBones<from the binary>
——chestDirection<from the binary>
——chestDirectionWeight<from the binary>
——chestBones<from the binary>
——OnPostHeadEffectorFK<from the binary>
——offset<from the binary>
——headToBody<from the binary>
——shoulderCenterToHead<from the binary>
——headToLeftThigh<from the binary>
——headToRightThigh<from the binary>
——leftShoulderPos<from the binary>
——rightShoulderPos<from the binary>
——shoulderDist<from the binary>
——leftShoulderDist<from the binary>
——rightShoulderDist<from the binary>
——chestRotation<from the binary>
——headRotationRelativeToRoot<from the binary>
——ccdDefaultLocalRotations<from the binary>
——headLocalPosition<from the binary>
——headLocalRotation<from the binary>
——stretchLocalPositions<from the binary>
——stretchLocalRotations<from the binary>
——chestLocalPositions<from the binary>
——chestLocalRotations<from the binary>
——bendBonesCount<from the binary>
——ccdBonesCount<from the binary>
——stretchBonesCount<from the binary>
——chestBonesCount<from the binary>

Functions 14

SignatureFlagsNativeParams
void Start()—0x00
void OnStoreDefaultLocalState()—0x00
void OnFixTransforms()—0x00
void OnPreRead()—0x00
void SpineBend()—0x00
void CCDPass()—0x00
void Iterate()—0x00
void OnPostUpdate()—0x00
void ChestDirection()—0x00
void PostStretching()—0x00
void LerpSolverPosition()—0x00
void Solve()—0x00
void OnDestroy()—0x00
void .ctor()—0x00