Zdexby TheHolyOneZ
18,277 classes
Class

UnityInputSource

Rewired.Integration.UnityUI.RewiredPointerInputModule.UnityInputSource, Assembly-CSharp Assembly-CSharp.dll

Members 3

OffsetSizeNameTypeFlags
——m_MousePosition<from the binary>
——m_MousePositionPrev<from the binary>
——m_LastUpdatedFrame<from the binary>

Functions 16

SignatureFlagsNativeParams
void Rewired.UI.IMouseInputSource.get_playerId()—0x00
void Rewired.UI.ITouchInputSource.get_playerId()—0x00
void Rewired.UI.IMouseInputSource.get_enabled()—0x00
void Rewired.UI.IMouseInputSource.get_locked()—0x00
void Rewired.UI.IMouseInputSource.get_buttonCount()—0x00
void Rewired.UI.IMouseInputSource.GetButtonDown()—0x00
void Rewired.UI.IMouseInputSource.GetButtonUp()—0x00
void Rewired.UI.IMouseInputSource.GetButton()—0x00
void Rewired.UI.IMouseInputSource.get_screenPosition()—0x00
void Rewired.UI.IMouseInputSource.get_screenPositionDelta()—0x00
void Rewired.UI.IMouseInputSource.get_wheelDelta()—0x00
void Rewired.UI.ITouchInputSource.get_touchSupported()—0x00
void Rewired.UI.ITouchInputSource.get_touchCount()—0x00
void Rewired.UI.ITouchInputSource.GetTouch()—0x00
void TryUpdate()—0x00
void .ctor()—0x00