| void add_OnLoadedSave() | | — | 0x00 |
| void remove_OnLoadedSave() | | — | 0x00 |
| void add_OnDeleteSave() | | — | 0x00 |
| void remove_OnDeleteSave() | | — | 0x00 |
| void add_OnSaveError() | | — | 0x00 |
| void remove_OnSaveError() | | — | 0x00 |
| void add_OnCancelSave() | | — | 0x00 |
| void remove_OnCancelSave() | | — | 0x00 |
| void add_OnGameSaved() | | — | 0x00 |
| void remove_OnGameSaved() | | — | 0x00 |
| void add_OnLoadError() | | — | 0x00 |
| void remove_OnLoadError() | | — | 0x00 |
| void add_OnLoadNoDatas() | | — | 0x00 |
| void remove_OnLoadNoDatas() | | — | 0x00 |
| void add_OnAutoSaveCorrupted() | | — | 0x00 |
| void remove_OnAutoSaveCorrupted() | | — | 0x00 |
| void add_OnSaveCorrupted() | | — | 0x00 |
| void remove_OnSaveCorrupted() | | — | 0x00 |
| void add_OnAutosaveLoad() | | — | 0x00 |
| void remove_OnAutosaveLoad() | | — | 0x00 |
| void add_OnAutosaveSaved() | | — | 0x00 |
| void remove_OnAutosaveSaved() | | — | 0x00 |
| void get_GameName() | | — | 0x00 |
| void Initialize() | | — | 0x00 |
| void IsBusy() | | — | 0x00 |
| void IsSaveDialogOpen() | | — | 0x00 |
| void _triggerSaveCorrupted() | | — | 0x00 |
| void IsLastSaveAutoSave() | | — | 0x00 |
| void GetLastAutoSaveName() | | — | 0x00 |
| void GetLastSaveSlot() | | — | 0x00 |
| void SetCustomSavePath() | | — | 0x00 |
| void Save() | | — | 0x00 |
| void AutoSaveSilently() | | — | 0x00 |
| void Load() | | — | 0x00 |
| void LoadAutoSave() | | — | 0x00 |
| void DeleteAutoSave() | | — | 0x00 |
| void DeleteSave() | | — | 0x00 |
| void SlotExist() | | — | 0x00 |
| void AutoSaveExist() | | — | 0x00 |