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18,277 classes
Members 10
| Offset | Size | Name | Type | Flags |
|---|
| — | — | _meshPicker | <from the binary> | |
| — | — | _actor | <from the binary> | |
| — | — | _ik | <from the binary> | |
| — | — | _facial | <from the binary> | |
| — | — | _agent | <from the binary> | |
| — | — | _routineController | <from the binary> | |
| — | — | _autoLookAtController | <from the binary> | |
| — | — | _inCine | <from the binary> | |
| — | — | _beforeSitPosition | <from the binary> | |
| — | — | _beforeSitRotation | <from the binary> | |
Functions 16
| Signature | Flags | Native | Params |
|---|
| void get_BipedIk() | | — | 0x00 |
| void get_InCine() | | — | 0x00 |
| void set_InCine() | | — | 0x00 |
| void OnManagedInit() | | — | 0x00 |
| void RegisterDebug() | | — | 0x00 |
| void TeleportInternal() | | — | 0x00 |
| void Sit() | | — | 0x00 |
| void StandUp() | | — | 0x00 |
| void SetRHandTarget() | | — | 0x00 |
| void SetLHandTarget() | | — | 0x00 |
| void SetRHandTarget() | | — | 0x00 |
| void SetLHandTarget() | | — | 0x00 |
| void SetAimTarget() | | — | 0x00 |
| void ApplyEmotion() | | — | 0x00 |
| void OnAnimatorMove() | | — | 0x00 |
| void .ctor() | | — | 0x00 |