Zdexby TheHolyOneZ
18,277 classes
Class

MagicLightProbes

MagicLightProbes.MagicLightProbes, Assembly-CSharp Assembly-CSharp.dll

Members 166

OffsetSizeNameTypeFlags
——COMPUTE_SHADERS_FOLDER<from the binary>
——lightProbesVolumeCalculatingRoutine<from the binary>
——lightProbesVolumeCalculatingSubRoutine<from the binary>
——executingPassesRoutine<from the binary>
——volumeDivideingRoutine<from the binary>
——groundAndFloorKeywords<from the binary>
——probesVolume<from the binary>
——useDynamicDensity<from the binary>
——volumeSpacing<from the binary>
——volumeSpacingMin<from the binary>
——volumeSpacingMax<from the binary>
——cornersDetectionThreshold<from the binary>
——cornersDetectionThresholdMin<from the binary>
——cornersDetectionThresholdMax<from the binary>
——lastCornersDetectionThreshold<from the binary>
——lastCornersDetectionThresholdMin<from the binary>
——lastCornersDetectionThresholdMax<from the binary>
——lastMaxProbesInVolume<from the binary>
——maxProbesInVolume<from the binary>
——defaultMaxProbesCount<from the binary>
——lastVolumeSpacing<from the binary>
——lastVolumeSpacingMin<from the binary>
——lastVolumeSpacingMax<from the binary>
——volumeSpacingChanged<from the binary>
——tooManySubVolumes<from the binary>
——fillingMode<from the binary>
——workflow<from the binary>
——maxHeightAboveGeometry<from the binary>
——lastMaxHeightAboveGeometry<from the binary>
——maxHeightAboveTerrain<from the binary>
——considerDistanceToLights<from the binary>
——lightIntensityTreshold<from the binary>
——colorTreshold<from the binary>
——collisionDetectionRadius<from the binary>
——saveProbesNearbyGeometry<from the binary>
——cornerProbesSpacing<from the binary>
——nearbyGeometryDetectionRadius<from the binary>
——nearbyGeometryDetectionRadiusMin<from the binary>
——nearbyGeometryDetectionRadiusMax<from the binary>
——distanceFromNearbyGeometry<from the binary>
——fillEquivalentVolume<from the binary>
——equivalentVolumeFillingRate<from the binary>
——fillUnlitVolume<from the binary>
——fillFreeVolume<from the binary>
——unlitVolumeFillingRate<from the binary>
——freeVolumeFillingRate<from the binary>
——cullAcceptedVolume<from the binary>
——acceptedVolumeFillingRate<from the binary>
——nearbyGeometryVolumeFillingRate<from the binary>
——verticalDublicatingHeight<from the binary>
——verticalDublicatingStep<from the binary>
——raycastFilter<from the binary>
——excludedLights<from the binary>
——layerMask<from the binary>
——firstCollisionLayer<from the binary>
——useMultithreading<from the binary>
——previousSelection<from the binary>
——unloaded<from the binary>
——sceneChanging<from the binary>
——waitForPrevious<from the binary>
——previousVolume<from the binary>
——optimizeForMixedLighting<from the binary>
——lastOptimizeForMixedLightingValue<from the binary>
——preventLeakageThroughWalls<from the binary>
——useVolumeBottom<from the binary>
——lastColorThreshold<from the binary>
——lastLightIntensityThreshold<from the binary>
——lastEquivalentVolumeFillingRate<from the binary>
——lastUnlitVolumeFillingRate<from the binary>
——lastFreeVolumeFillingRate<from the binary>
——lastCornerProbesSpacing<from the binary>
——lastDistanceFromGeometry<from the binary>
——debugMode<from the binary>
——debugObjectScale<from the binary>
——boundsDisplayMode<from the binary>
——debugPass<from the binary>
——drawMode<from the binary>
——debugShowLightIntensity<from the binary>
——showPreviewGrid<from the binary>
——nextStep<from the binary>
——cullByColor<from the binary>
——dataPath<from the binary>
——workPath<from the binary>
——workPathFound<from the binary>
——localFinishedPositions<from the binary>
——calculateVolumeFilling<from the binary>
——calculateProbeSpacing<from the binary>
——calculateDistanceFromGeometry<from the binary>
——currentVolume<from the binary>
——quickEditingComponent<from the binary>
——recalculationRequired<from the binary>
——lightColliders<from the binary>
——objectColliders<from the binary>
——finalDebugAcceptedPoints<from the binary>
——finalDebugCulledPoints<from the binary>
——tempObjects<from the binary>
——temporarilyDisabledDynamicObjects<from the binary>
——staticObjectsWithoutCollider<from the binary>
——combinedVolumeObject<from the binary>
——currentEditingVolume<from the binary>
——currentSelectedObjectLastPosition<from the binary>
——lastSelectedObject<from the binary>
——cancelCombination<from the binary>
——passesToExecute<from the binary>
——staticObjects<from the binary>
——lights<from the binary>
——tmpSharedPointsArray<from the binary>
——tmpOutOfRangePoints<from the binary>
——tmpOutOfMaxHeightPoints<from the binary>
——tmpGeometryCollisionPoints<from the binary>
——tmpContrastOnOutOfRangePoints<from the binary>
——tmpContrastShadingBordersPoints<from the binary>
——tmpUnlitPoints<from the binary>
——tmpFreePoints<from the binary>
——tmpNearbyGeometryPoints<from the binary>
——tmpPointsNearGeometryIntersections<from the binary>
——tmpNearbyLightsPoints<from the binary>
——tmpEqualPoints<from the binary>
——debugCulledPoints<from the binary>
——debugAcceptedPoints<from the binary>
——subVolumesDivided<from the binary>
——points<from the binary>
——innerVolumes<from the binary>
——subVolumesParameters<from the binary>
——innerVolumesObjects<from the binary>
——layerMasks<from the binary>
——transformedPoints<from the binary>
——assetEditorPath<from the binary>
——parentVolume<from the binary>
——operationalDataLost<from the binary>
——localOperationalDataLost<from the binary>
——recombinationNeeded<from the binary>
——isInBackground<from the binary>
——realtimeEditing<from the binary>
——calculated<from the binary>
——calculatingError<from the binary>
——xPointsCount<from the binary>
——yPointsCount<from the binary>
——zPointsCount<from the binary>
——prevVolumeScaleX<from the binary>
——prevVolumeScaleY<from the binary>
——prevVolumeScaleZ<from the binary>
——totalProbes<from the binary>
——totalProbesInSubVolume<from the binary>
——totalProbesInVolume<from the binary>
——calculatingVolume<from the binary>
——calculatingVolumeSubPass<from the binary>
——currentPass<from the binary>
——currentPassProgressCounter<from the binary>
——currentPassProgressFrameSkipper<from the binary>
——totalProgress<from the binary>
——currentPassProgress<from the binary>
——selectedTab<from the binary>
——showOptionsInManagerWindow<from the binary>
——restored<from the binary>
——currentVolumePart<from the binary>
——eta<from the binary>
——changed<from the binary>
——redivideParts<from the binary>
——combinedVolumeError<from the binary>
——passesExecuting<from the binary>
——totalProgressCounter<from the binary>
——totalProgressFrameSkipper<from the binary>
——startTime<from the binary>
——endTime<from the binary>
——scenePreparing<from the binary>

Functions 5

SignatureFlagsNativeParams
void CheckForNearContrast()—0x00
void UpdateProgress()—0x00
void UpdateTotalProgress()—0x00
void .ctor()—0x00
void .cctor()—0x00