Members 10
| Offset | Size | Name | Type | Flags |
|---|
| — | — | wRigidbody | <from the binary> | |
| — | — | wCollider | <from the binary> | |
| — | — | spawnpoint | <from the binary> | |
| — | — | _particleSystem | <from the binary> | |
| — | — | <fpvObject>k__BackingField | <from the binary> | |
| — | — | isOnPlayer | <from the binary> | |
| — | — | sightCameraPlacement | <from the binary> | |
| — | — | layer | <from the binary> | |
| — | — | hitObjectPrefab | <from the binary> | |
| — | — | _isAiming | <from the binary> | |
Functions 9
| Signature | Flags | Native | Params |
|---|
| void get_fpvObject() | | — | 0x00 |
| void set_fpvObject() | | — | 0x00 |
| void Setup() | | — | 0x00 |
| void SetWeaponOnPlayer() | | — | 0x00 |
| void SetWeaponOnWorld() | | — | 0x00 |
| void IsOnPlayer() | | — | 0x00 |
| void Aim() | | — | 0x00 |
| void Fire() | | — | 0x00 |
| void .ctor() | | — | 0x00 |