Zdexby TheHolyOneZ
18,277 classes
Class

FPV_Shader_Example_Weapon

FirstPersonView.Example.FPV_Shader_Example_Weapon, Assembly-CSharp Assembly-CSharp.dll

Members 10

OffsetSizeNameTypeFlags
——wRigidbody<from the binary>
——wCollider<from the binary>
——spawnpoint<from the binary>
——_particleSystem<from the binary>
——<fpvObject>k__BackingField<from the binary>
——isOnPlayer<from the binary>
——sightCameraPlacement<from the binary>
——layer<from the binary>
——hitObjectPrefab<from the binary>
——_isAiming<from the binary>

Functions 9

SignatureFlagsNativeParams
void get_fpvObject()—0x00
void set_fpvObject()—0x00
void Setup()—0x00
void SetWeaponOnPlayer()—0x00
void SetWeaponOnWorld()—0x00
void IsOnPlayer()—0x00
void Aim()—0x00
void Fire()—0x00
void .ctor()—0x00