Zdexby TheHolyOneZ
18,277 classes
Class

ExposedTransformCrossfade

FSG.MeshAnimator.ExposedTransformCrossfade, MeshAnimator.Runtime MeshAnimator.Runtime.dll

Members 12

OffsetSizeNameTypeFlags
——framesNeeded<from the binary>
——currentFrame<from the binary>
——isFading<from the binary>
——endTime<from the binary>
——fromFrame<from the binary>
——toFrame<from the binary>
——exposedTransformJobs<from the binary>
——exposedTransformJobHandles<from the binary>
——fromMatrix<from the binary>
——toMatrix<from the binary>
——outputMatrix<from the binary>
——isReset<from the binary>

Functions 3

SignatureFlagsNativeParams
void Reset()—0x00
void StartCrossfade()—0x00
void ReturnFrame()—0x00