Zdexby TheHolyOneZ
18,277 classes
Class

ERRoadNetwork

EasyRoads3Dv3.ERRoadNetwork, EasyRoads3Dv3 EasyRoads3Dv3.dll

Members 6

OffsetSizeNameTypeFlags
——roadNetwork<from the binary>
——isInBuildMode<from the binary>
——str<from the binary>
——onRoadUpdate<from the binary>
——onBuildModeEnter<from the binary>
——onEditModeEnter<from the binary>

Functions 43

SignatureFlagsNativeParams
void OnBuildModeEnter()—0x00
void OnEditModeEnter()—0x00
void OnRoadUpdated()—0x00
void .ctor()—0x00
void GetTerrainData()—0x00
void GetTrafficDirection()—0x00
void Translate()—0x00
void CenterPivotPoints()—0x00
void GetRoads()—0x00
void GetRoadByName()—0x00
void GetRoadByGameObject()—0x00
void CreateRoad()—0x00
void CreateRoad()—0x00
void CreateRoad()—0x00
void CreateRoad()—0x00
void InitRoad()—0x00
void AddInititialMarkers()—0x00
void AddIntersection()—0x00
void BuildRoadNetwork()—0x00
void BuildRoadNetwork()—0x00
void BuildRoadNetwork()—0x00
void DoBuildRoadNetwork()—0x00
void RestoreRoadNetwork()—0x00
void GetRoadTypes()—0x00
void GetRoadTypeByName()—0x00
void GetSideObjectByName()—0x00
void AddRoadType()—0x00
void HideWhiteSurfaces()—0x00
void GetConnections()—0x00
void GetConnectionByName()—0x00
void LoadConnections()—0x00
void GetSourceConnectionByName()—0x00
void InstantiateConnection()—0x00
void SetRaiseOffset()—0x00
void OOCDQODCDO()—0x00
void GetRaiseOffset()—0x00
void ClampUVs()—0x00
void ConnectRoads()—0x00
void ConnectRoads()—0x00
void CheckRoads()—0x00
void SetTerrainNormals()—0x00
void Refresh()—0x00
void FinalizeObjects()—0x00