Zdexby TheHolyOneZ
18,277 classes
Class

ERIConnector

EasyRoads3Dv3.ERIConnector, EasyRoads3Dv3 EasyRoads3Dv3.dll

Members 171

OffsetSizeNameTypeFlags
——roadWidth1<from the binary>
——leftIndentInner1<from the binary>
——leftIndent1<from the binary>
——leftUVXInner1<from the binary>
——leftUVX1<from the binary>
——rightUVX1<from the binary>
——rightUVXInner1<from the binary>
——rightIndentInner1<from the binary>
——rightIndent1<from the binary>
——cornerRadius1<from the binary>
——cornerSegments1<from the binary>
——angle1<from the binary>
——prevAngle1<from the binary>
——road1Material<from the binary>
——road1MaterialActive<from the binary>
——roadType1<from the binary>
——roadType1ID<from the binary>
——road1ERTexture<from the binary>
——ᙃ<from the binary>
——ᙄ<from the binary>
——ᙅ<from the binary>
——4AAAA<from the binary>
——road1Stretch<from the binary>
——road1StretchType<from the binary>
——subdivide1<from the binary>
——roadWidth2<from the binary>
——leftIndentInner2<from the binary>
——leftIndent2<from the binary>
——leftUVXInner2<from the binary>
——leftUVX2<from the binary>
——rightUVX2<from the binary>
——rightUVXInner2<from the binary>
——rightIndentInner2<from the binary>
——rightIndent2<from the binary>
——cornerRadius2<from the binary>
——cornerSegments2<from the binary>
——angle2<from the binary>
——prevAngle2<from the binary>
——road2Material<from the binary>
——road2MaterialActive<from the binary>
——roadType2<from the binary>
——roadType2ID<from the binary>
——road2ERTexture<from the binary>
——5AAA1<from the binary>
——6AAAA<from the binary>
——7AAA1<from the binary>
——8AAAA<from the binary>
——road2Stretch<from the binary>
——road2StretchType<from the binary>
——subdivide2<from the binary>
——resolution<from the binary>
——crossingStructure<from the binary>
——blend<from the binary>
——textureType<from the binary>
——roadStructureType<from the binary>
——crossingStructureStrings<from the binary>
——clampUVs<from the binary>
——attachAngle<from the binary>
——roadTypesDynamic<from the binary>
——splinePoints1<from the binary>
——splinePoints2<from the binary>
——roadShapeMaterialInts1<from the binary>
——roadShapeMaterialInts2<from the binary>
——leftRoundingPoints1<from the binary>
——centerPoints1<from the binary>
——rightRoundingPoints1<from the binary>
——leftPointsIndents1<from the binary>
——rightPointsIndents1<from the binary>
——middlePoints1<from the binary>
——leftPoints13<from the binary>
——rightPoints12<from the binary>
——leftRoundingPointsUV1<from the binary>
——9AAA1<from the binary>
——rightRoundingPointsUV1<from the binary>
——leftPointsIndentsUV1<from the binary>
——rightPointsIndentsUV1<from the binary>
——leftRoundingPoints2<from the binary>
——centerPoints2<from the binary>
——rightRoundingPoints2<from the binary>
——leftPointsIndents2<from the binary>
——rightPointsIndents2<from the binary>
——middlePoints2<from the binary>
——rightPoints23<from the binary>
——leftRoundingPointsUV2<from the binary>
——BAAAA<from the binary>
——rightRoundingPointsUV2<from the binary>
——leftPointsIndentsUV2<from the binary>
——rightPointsIndentsUV2<from the binary>
——priorityConnectionPoints<from the binary>
——priorityConnectionPointsUV<from the binary>
——minAngle12<from the binary>
——minAngle13<from the binary>
——minAngle23<from the binary>
——cpUV1<from the binary>
——cpUV2<from the binary>
——cpUV3<from the binary>
——ll1<from the binary>
——ll2<from the binary>
——ll3<from the binary>
——ll4<from the binary>
——l1Start<from the binary>
——l1End<from the binary>
——l2Start<from the binary>
——l2End<from the binary>
——l3Start<from the binary>
——l3End<from the binary>
——r1Start<from the binary>
——r1End<from the binary>
——r2Start<from the binary>
——r2End<from the binary>
——r3Start<from the binary>
——r3End<from the binary>
——ip12<from the binary>
——ip23<from the binary>
——ip13<from the binary>
——ip13Left<from the binary>
——ip12right<from the binary>
——ip23right<from the binary>
——cp1Left<from the binary>
——cp1Right<from the binary>
——cp2Left<from the binary>
——cp2Right<from the binary>
——cp3Left<from the binary>
——cp3Right<from the binary>
——lock1<from the binary>
——lock2<from the binary>
——lock3<from the binary>
——CAAA1<from the binary>
——00AAA<from the binary>
——road1<from the binary>
——road2<from the binary>
——roadShape1<from the binary>
——roadShape2<from the binary>
——roadShapeUVs1<from the binary>
——roadShapeUVs2<from the binary>
——roadMaterials1<from the binary>
——roadMaterials2<from the binary>
——leftPoints<from the binary>
——rightPoints<from the binary>
——connectorLength1<from the binary>
——connectorLength2<from the binary>
——blendDistance<from the binary>
——blendSection<from the binary>
——triangleStrip<from the binary>
——triangleStripDistance<from the binary>
——triangleStripUVStart<from the binary>
——triangleStripUVEnd<from the binary>
——triangleStripMaterial<from the binary>
——blendMaterial<from the binary>
——transitionMaterial<from the binary>
——transitionSwap<from the binary>
——proceduralMaterialIndex<from the binary>
——presetSwapped<from the binary>
——t1<from the binary>
——t2<from the binary>
——go1<from the binary>
——go2<from the binary>
——go3<from the binary>
——go4<from the binary>
——prefabScript<from the binary>
——surfaceVecs<from the binary>
——testPoint<from the binary>
——surfaceMesh<from the binary>
——baseScript<from the binary>
——centerDir<from the binary>
——cp1<from the binary>
——cp2<from the binary>
——cp3<from the binary>
——cp4<from the binary>
——tv<from the binary>
——tvecs<from the binary>

Functions 20

SignatureFlagsNativeParams
void UpdateERTexture()—0x00
void OQOCQODDDD()—0x00
void GetIConnectionData()—0x00
void GetLeftRightInts()—0x00
void OCCQCCCDDO()—0x00
void ODCQOCCDOO()—0x00
void OQOQODDDDC()—0x00
void OODCOCOOOO()—0x00
void SetUVS()—0x00
void OOOQCOODOQ()—0x00
void OCDQQDCQQQ()—0x00
void ODDCCDQCDC()—0x00
void Triangulate()—0x00
void ODQOCDCQOO()—0x00
void OQODQQDDDC()—0x00
void Clear()—0x00
void OOOCCCQQCO()—0x00
void ODQQCCOCOC()—0x00
void ODODCCQODD()—0x00
void .ctor()—0x00