Class
Connect4
Members 23
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | _origin | <from the binary> | |
| — | — | _playOrigin | <from the binary> | |
| — | — | _token1 | <from the binary> | |
| — | — | _token2 | <from the binary> | |
| — | — | _relatedInteraction | <from the binary> | |
| — | — | _cam | <from the binary> | |
| — | — | _winSound | <from the binary> | |
| — | — | _loseSound | <from the binary> | |
| — | — | _drawSound | <from the binary> | |
| — | — | _width | <from the binary> | |
| — | — | _height | <from the binary> | |
| — | — | _cellSize | <from the binary> | |
| — | — | _playerPlayFirst | <from the binary> | |
| — | — | _movementActionId | <from the binary> | |
| — | — | _validateActionId | <from the binary> | |
| — | — | _iaFight | <from the binary> | |
| — | — | _onGameStarted | <from the binary> | |
| — | — | _onGameEnded | <from the binary> | |
| — | — | _onDraw | <from the binary> | |
| — | — | _currentPlayToken | <from the binary> | |
| — | — | _currentPlayPosition | <from the binary> | |
| — | — | _tokens | <from the binary> | |
| — | — | _ia | <from the binary> |
Functions 21
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnManagedInit() | — | 0x00 | |
| void SetDifficulty() | — | 0x00 | |
| void StartGame() | — | 0x00 | |
| void ResetTokens() | — | 0x00 | |
| void Game() | — | 0x00 | |
| void PlayerTurn() | — | 0x00 | |
| void MakePlayTokenFall() | — | 0x00 | |
| void MoveToken() | — | 0x00 | |
| void IATurn() | — | 0x00 | |
| void SpawnToken() | — | 0x00 | |
| void CalculateGameStatus() | — | 0x00 | |
| void Is4Connected() | — | 0x00 | |
| void IsWithinTheBoard() | — | 0x00 | |
| void IsPlayDestinationWithinTheBoard() | — | 0x00 | |
| void GetPosition() | — | 0x00 | |
| void GetPlayPosition() | — | 0x00 | |
| void GetFallingYPosition() | — | 0x00 | |
| void GetNextRightPlayToken() | — | 0x00 | |
| void GetNextLeftPlayToken() | — | 0x00 | |
| void OnDrawGizmosSelected() | — | 0x00 | |
| void .ctor() | — | 0x00 |