Zdexby TheHolyOneZ
18,277 classes
Class

CinemachineVirtualCamera

Cinemachine.CinemachineVirtualCamera, Cinemachine Cinemachine.dll

Members 14

OffsetSizeNameTypeFlags
——m_LookAt<from the binary>
——m_Follow<from the binary>
——m_Lens<from the binary>
——m_Transitions<from the binary>
——m_LegacyBlendHint<from the binary>
——PipelineName<from the binary>
——CreatePipelineOverride<from the binary>
——DestroyPipelineOverride<from the binary>
——<UserIsDragging>k__BackingField<from the binary>
——m_State<from the binary>
——m_ComponentPipeline<from the binary>
——m_ComponentOwner<from the binary>
——mCachedLookAtTarget<from the binary>
——mCachedLookAtTargetVcam<from the binary>

Functions 31

SignatureFlagsNativeParams
void get_State()—0x00
void get_LookAt()—0x00
void set_LookAt()—0x00
void get_Follow()—0x00
void set_Follow()—0x00
void GetMaxDampTime()—0x00
void InternalUpdateCameraState()—0x00
void OnEnable()—0x00
void OnDestroy()—0x00
void OnValidate()—0x00
void OnTransformChildrenChanged()—0x00
void Reset()—0x00
void DestroyPipeline()—0x00
void CreatePipeline()—0x00
void InvalidateComponentPipeline()—0x00
void GetComponentOwner()—0x00
void GetComponentPipeline()—0x00
void GetCinemachineComponent()—0x00
void GetCinemachineComponent()—0x00
void AddCinemachineComponent()—0x00
void DestroyCinemachineComponent()—0x00
void get_UserIsDragging()—0x00
void set_UserIsDragging()—0x00
void UpdateComponentPipeline()—0x00
void SetFlagsForHiddenChild()—0x00
void CalculateNewState()—0x00
void OnTargetObjectWarped()—0x00
void ForceCameraPosition()—0x00
void SetStateRawPosition()—0x00
void OnTransitionFromCamera()—0x00
void .ctor()—0x00