Class
CinemachineCollider
Members 20
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | m_CollideAgainst | <from the binary> | |
| — | — | m_IgnoreTag | <from the binary> | |
| — | — | m_TransparentLayers | <from the binary> | |
| — | — | m_MinimumDistanceFromTarget | <from the binary> | |
| — | — | m_AvoidObstacles | <from the binary> | |
| — | — | m_DistanceLimit | <from the binary> | |
| — | — | m_MinimumOcclusionTime | <from the binary> | |
| — | — | m_CameraRadius | <from the binary> | |
| — | — | m_Strategy | <from the binary> | |
| — | — | m_MaximumEffort | <from the binary> | |
| — | — | m_SmoothingTime | <from the binary> | |
| — | — | m_Damping | <from the binary> | |
| — | — | m_DampingWhenOccluded | <from the binary> | |
| — | — | m_OptimalTargetDistance | <from the binary> | |
| — | — | PrecisionSlush | <from the binary> | |
| — | — | m_CornerBuffer | <from the binary> | |
| — | — | AngleThreshold | <from the binary> | |
| — | — | mColliderBuffer | <from the binary> | |
| — | — | mCameraCollider | <from the binary> | |
| — | — | mCameraColliderGameObject | <from the binary> |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| void IsTargetObscured() | — | 0x00 | |
| void CameraWasDisplaced() | — | 0x00 | |
| void GetCameraDisplacementDistance() | — | 0x00 | |
| void OnValidate() | — | 0x00 | |
| void OnDestroy() | — | 0x00 | |
| void get_DebugPaths() | — | 0x00 | |
| void GetMaxDampTime() | — | 0x00 | |
| void PostPipelineStageCallback() | — | 0x00 | |
| void PreserveLineOfSight() | — | 0x00 | |
| void PullCameraInFrontOfNearestObstacle() | — | 0x00 | |
| void PushCameraBack() | — | 0x00 | |
| void GetWalkingDirection() | — | 0x00 | |
| void GetPushBackDistance() | — | 0x00 | |
| void ClampRayToBounds() | — | 0x00 | |
| void DestroyCollider() | — | 0x00 | |
| void RespectCameraRadius() | — | 0x00 | |
| void CheckForTargetObstructions() | — | 0x00 | |
| void IsTargetOffscreen() | — | 0x00 | |
| void .ctor() | — | 0x00 |