Zdexby TheHolyOneZ
18,277 classes
Class

BlendSourceVirtualCamera

Cinemachine.BlendSourceVirtualCamera, Cinemachine Cinemachine.dll

Members 5

OffsetSizeNameTypeFlags
——<Blend>k__BackingField<from the binary>
——<Priority>k__BackingField<from the binary>
——<LookAt>k__BackingField<from the binary>
——<Follow>k__BackingField<from the binary>
——<State>k__BackingField<from the binary>

Functions 22

SignatureFlagsNativeParams
void .ctor()—0x00
void get_Blend()—0x00
void set_Blend()—0x00
void get_Name()—0x00
void get_Description()—0x00
void get_Priority()—0x00
void set_Priority()—0x00
void get_LookAt()—0x00
void set_LookAt()—0x00
void get_Follow()—0x00
void set_Follow()—0x00
void get_State()—0x00
void set_State()—0x00
void get_VirtualCameraGameObject()—0x00
void get_IsValid()—0x00
void get_ParentCamera()—0x00
void IsLiveChild()—0x00
void CalculateNewState()—0x00
void UpdateCameraState()—0x00
void InternalUpdateCameraState()—0x00
void OnTransitionFromCamera()—0x00
void OnTargetObjectWarped()—0x00