Zdexby TheHolyOneZ
18,277 classes
Class

BubbleController

BubbleController, BubbleAssembly BubbleAssembly.dll

Members 17

OffsetSizeNameTypeFlags
——_bubbleName<from the binary>
——_correspondingBubble<from the binary>
——_exitBubbleSnapshotProfile<from the binary>
——_stopBGMAtBubbleStart<from the binary>
——_onBubbleEnter<from the binary>
——_onBubbleStart<from the binary>
——_onBubbleValidated<from the binary>
——_onBubbleExit<from the binary>
——_isBubbleValidated<from the binary>
——_correspondingNarrativeElement<from the binary>
——_hasStarted<from the binary>
——_moneyAtBegining<from the binary>
——_karmaAtBegining<from the binary>
——_kmMoved<from the binary>
——_maxKm<from the binary>
——_timeAtStart<from the binary>
——_nextLoaded<from the binary>

Functions 31

SignatureFlagsNativeParams
void add__onBubbleEnter()—0x00
void remove__onBubbleEnter()—0x00
void add__onBubbleStart()—0x00
void remove__onBubbleStart()—0x00
void add__onBubbleValidated()—0x00
void remove__onBubbleValidated()—0x00
void add__onBubbleExit()—0x00
void remove__onBubbleExit()—0x00
void get_Validated()—0x00
void get_Generic()—0x00
void get_HasStarted()—0x00
void OnEnable()—0x00
void OnManagedEnable()—0x00
void OnManagedDisable()—0x00
void OnManagedInit()—0x00
void RegisterDebug()—0x00
void FinishBubble()—0x00
void ValidateAndFinishAndDisposeBubble()—0x00
void ValidateAndFinishBubble()—0x00
void OnBubbleEnterRequest()—0x00
void OnBubbleStart()—0x00
void ValidateBubble()—0x00
void LoadNext()—0x00
void LoadNextCoroutine()—0x00
void ExitBubble()—0x00
void InvokeWhenBubbleStarted()—0x00
void InvokeWhenBubbleStarted_Internal()—0x00
void ReturnToMainMenu()—0x00
void .ctor()—0x00
void <ValidateAndFinishAndDisposeBubble>b__36_0()—0x00
void <InvokeWhenBubbleStarted_Internal>b__46_0()—0x00