| void get_IsBlending() | | — | 0x00 |
| void ResetInitialStuff() | | — | 0x00 |
| void VirtualMove() | | — | 0x00 |
| void Start() | | — | 0x00 |
| void OnDestroy() | | — | 0x00 |
| void UpdateMesh() | | — | 0x00 |
| void GenerateMesh() | | — | 0x00 |
| void GetMeshVertices() | | — | 0x00 |
| void UpdateMeshNormals() | | — | 0x00 |
| void GetMeshUVs() | | — | 0x00 |
| void GetMeshTriangles() | | — | 0x00 |
| void EvaluateVertexDensityOverWidth() | | — | 0x00 |
| void EvaluateVertexDensityOverWidth() | | — | 0x00 |
| void UpdateHeightSettingsDistance() | | — | 0x00 |
| void GetCurrentHeightSetting() | | — | 0x00 |
| void GetTerrainDisplacement() | | — | 0x00 |
| void GetTerrainDisplacement() | | — | 0x00 |
| void SampleMeshHeightAtLocalPosition() | | — | 0x00 |
| void GetTerrainDisplacementFromObjectSpace() | | — | 0x00 |
| void GetTerrainDisplacementFromWorldSpace() | | — | 0x00 |
| void SampleHorizontalSlope() | | — | 0x00 |
| void DigRoad() | | — | 0x00 |
| void SampleNoises() | | — | 0x00 |
| void SetHeightSetting() | | — | 0x00 |
| void FadeToAnotherSettings() | | — | 0x00 |
| void CheckFadeCrossedDistance() | | — | 0x00 |
| void ClearBlend() | | — | 0x00 |
| void ResetTerrain() | | — | 0x00 |
| void GenerateMeshCollider() | | — | 0x00 |
| void GetFadeLerpTime() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void .cctor() | | — | 0x00 |
| void <SampleMeshHeightAtLocalPosition>g__GetPolygonSqrDistanceFromPoint|41_0() | | — | 0x00 |
| void <SampleMeshHeightAtLocalPosition>g__CheckNeighboorVerticesDistances|41_1() | | — | 0x00 |
| void <SampleMeshHeightAtLocalPosition>g__IsInsideTri|41_2() | | — | 0x00 |