Zdexby TheHolyOneZ
18,277 classes
Class

RoadTerrainMeshGenerator

BlueEyes.Road.RoadTerrainMeshGenerator, RoadSystemAssembly RoadSystemAssembly.dll

Members 23

OffsetSizeNameTypeFlags
——_quadsPerUnits<from the binary>
——_width<from the binary>
——_length<from the binary>
——_fixedBoundsSize<from the binary>
——_heightSettings<from the binary>
——_meshCollider<from the binary>
——_roadWidth<from the binary>
——_autoLoopFadeLength<from the binary>
——_vertices<from the binary>
——_uvs<from the binary>
——_currentDistance<from the binary>
——_currentUVDepthOffset<from the binary>
——_currentSettings<from the binary>
——_targetSettings<from the binary>
——_previousSettings<from the binary>
——_blendDistance<from the binary>
——_blendStartDistance<from the binary>
——_isBlending<from the binary>
——_endFadeClearCallback<from the binary>
——_enqueuedSettings<from the binary>
——_enqueuedBlendDistance<from the binary>
——_enqueuedEndCallback<from the binary>
——_roadWidthShaderProperty<from the binary>

Functions 35

SignatureFlagsNativeParams
void get_IsBlending()—0x00
void ResetInitialStuff()—0x00
void VirtualMove()—0x00
void Start()—0x00
void OnDestroy()—0x00
void UpdateMesh()—0x00
void GenerateMesh()—0x00
void GetMeshVertices()—0x00
void UpdateMeshNormals()—0x00
void GetMeshUVs()—0x00
void GetMeshTriangles()—0x00
void EvaluateVertexDensityOverWidth()—0x00
void EvaluateVertexDensityOverWidth()—0x00
void UpdateHeightSettingsDistance()—0x00
void GetCurrentHeightSetting()—0x00
void GetTerrainDisplacement()—0x00
void GetTerrainDisplacement()—0x00
void SampleMeshHeightAtLocalPosition()—0x00
void GetTerrainDisplacementFromObjectSpace()—0x00
void GetTerrainDisplacementFromWorldSpace()—0x00
void SampleHorizontalSlope()—0x00
void DigRoad()—0x00
void SampleNoises()—0x00
void SetHeightSetting()—0x00
void FadeToAnotherSettings()—0x00
void CheckFadeCrossedDistance()—0x00
void ClearBlend()—0x00
void ResetTerrain()—0x00
void GenerateMeshCollider()—0x00
void GetFadeLerpTime()—0x00
void .ctor()—0x00
void .cctor()—0x00
void <SampleMeshHeightAtLocalPosition>g__GetPolygonSqrDistanceFromPoint|41_0()—0x00
void <SampleMeshHeightAtLocalPosition>g__CheckNeighboorVerticesDistances|41_1()—0x00
void <SampleMeshHeightAtLocalPosition>g__IsInsideTri|41_2()—0x00