Class
SimpleProtoNarrativeController
Members 9
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | Instance | <from the binary> | |
| — | — | _brain | <from the binary> | |
| — | — | _currentScene | <from the binary> | |
| — | — | _startBubble | <from the binary> | |
| — | — | OnBubbleChoosen | <from the binary> | |
| — | — | OnGameOver | <from the binary> | |
| — | — | _mainMenu | <from the binary> | |
| — | — | _resetContext | <from the binary> | |
| — | — | _currentI2ProtoState | <from the binary> |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_GlobalContext() | — | 0x00 | |
| void add_OnBubbleChoosen() | — | 0x00 | |
| void remove_OnBubbleChoosen() | — | 0x00 | |
| void add_OnGameOver() | — | 0x00 | |
| void remove_OnGameOver() | — | 0x00 | |
| void OnManagedInit() | — | 0x00 | |
| void OnManagedDisable() | — | 0x00 | |
| void OnSceneLoadQuit() | — | 0x00 | |
| void ForceReset() | — | 0x00 | |
| void ForceResetAll() | — | 0x00 | |
| void GenerateContextAndTriggerState() | — | 0x00 | |
| void TriggerState() | — | 0x00 | |
| void DebugRegisterContext() | — | 0x00 | |
| void ClearDebug() | — | 0x00 | |
| void .ctor() | — | 0x00 |