Zdexby TheHolyOneZ
18,277 classes
Class

AudioDescriptor

BlueEyes.Audio.AudioDescriptor, AudioAssembly AudioAssembly.dll

Members 19

OffsetSizeNameTypeFlags
——_clips<from the binary>
——_mixerGroup<from the binary>
——_looping<from the binary>
——_avoidDuplicate<from the binary>
——_volume<from the binary>
——_reverbZoneMix<from the binary>
——_pitch<from the binary>
——_fadeIn<from the binary>
——_fadeOut<from the binary>
——_randomPlayTime<from the binary>
——_startTime<from the binary>
——_killInLoadingScreen<from the binary>
——_autoLinkToAmbient<from the binary>
——_ignorePause<from the binary>
——_isMusic<from the binary>
——_priority<from the binary>
——_audioSourcePriority<from the binary>
——_audioSettings<from the binary>
——_previousClip<from the binary>

Functions 12

SignatureFlagsNativeParams
void get_Volume()—0x00
void get_PitchRandom()—0x00
void Play()—0x00
void Play()—0x00
void Play()—0x00
void Play()—0x00
void Play()—0x00
void PlayAsCoroutine()—0x00
void GetRandomClip()—0x00
void GetRandomClipFromList()—0x00
void SetupAudioSource()—0x00
void .ctor()—0x00