Zdexby TheHolyOneZ
49,743 classes
Class

GradientSettingsAtlas

: Object
UnityEngine.UIElements.UIR.GradientSettingsAtlas, UnityEngine.UIElementsModule 0x0040 (64 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0040

Members 10

OffsetSizeNameTypeFlagsDefault
0x08s_MarkerWriteProfilerMarkerPrivateStatic—
0x08s_MarkerCommitProfilerMarkerPrivateStatic—
0x04m_LengthintPrivate+1 flags—
0x04m_ElemWidthintPrivate+1 flags—
0x08m_AllocatorBestFitAllocatorPrivate—
0x08m_AtlasTexture2DPrivate—
0x10m_RawAtlasRawTexturePrivate—
0x04s_TextureCounterintPrivateStatic—
0x01<disposed>k__BackingFieldboolPrivate—
0x01<MustCommit>k__BackingFieldboolPrivate—
0x003A0x06unreflected bytes to end of GradientSettingsAtlas

Functions 15

SignatureFlagsNativeParams
int get_length()2 flags0x04
bool get_disposed()2 flags0x01
void set_disposed(bool value)Private+1 flags0x01
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)3 flags0x01
void .ctor(int length)Public+1 flags0x04
void Reset()Public0x00
Texture2D get_atlas()Public+1 flags0x08
Alloc Add(int count)Public0x18
void Write(const Alloc& alloc, const GradientSettings[]& settings, GradientRemap remap)Public0x18
bool get_MustCommit()Public+1 flags0x01
void set_MustCommit(bool value)Private+1 flags0x01
void Commit()Public0x00
void PrepareAtlas()Private0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type