Zdexby TheHolyOneZ
49,743 classes
Class

GCHandlePool

: Object
UnityEngine.UIElements.UIR.GCHandlePool, UnityEngine.UIElementsModule 0x0028 (40 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0028

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_HandlesList<System.Runtime.InteropServices.GCHandle>Private—
0x04m_UsedHandlesCountintPrivate—
0x04k_AllocBatchSizeintPrivate+1 flags—
0x01<disposed>k__BackingFieldboolPrivate—
0x00210x07unreflected bytes to end of GCHandlePool

Functions 8

SignatureFlagsNativeParams
void .ctor(int capacity, int allocBatchSize)Public+1 flags—0x04
GCHandle Get(object target)Public—0x08
long GetIntPtr(object target)Public—0x08
void ReturnAll()Public—0x00
bool get_disposed()2 flags—0x01
void set_disposed(bool value)Private+1 flags0x01
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)Private0x01

Used by 1

types with a member, parameter or interface of this type