Zdexby TheHolyOneZ
9,523 structs
Struct

LayoutNodeData

: ValueType : Object
UnityEngine.UIElements.Layout.LayoutNodeData, UnityEngine.UIElementsModule 0x0058 (88 B) UnityEngine.UIElementsModule.dll
0x00x0058

Members 11

OffsetSizeNameTypeFlags
0x10ResolvedDimensionsFixedBuffer2<UnityEngine.UIElements.Layout.LayoutValue>Public
0x04TargetSizefloatPrivate
0x04ManagedMeasureFunctionIndexintPublic
0x04ManagedBaselineFunctionIndexintPublic
0x04ManagedOwnerIndexintPublic
0x04LineIndexintPublic
0x08ConfigLayoutHandlePublic
0x08ParentLayoutHandlePublic
0x08NextChildLayoutHandlePublic
0x003C0x04padding / unreflected
0x10ChildrenLayoutList<UnityEngine.UIElements.Layout.LayoutHandle>Public
0x04StatusFlexStatusPrivate
0x00540x04unreflected bytes to end of LayoutNodeData

Functions 4

SignatureFlagsNativeParams
bool get_HasNewLayout()Public+1 flags—0x01
void set_HasNewLayout(bool value)Public+1 flags—0x01
bool get_IsDirty()Public+1 flags—0x01
void set_IsDirty(bool value)Public+1 flags—0x01

Used by 1

types with a member, parameter or interface of this type