| void add_itemsSourceSizeChanged(Action value) | Public+1 flags | | 0x08 |
| void remove_itemsSourceSizeChanged(Action value) | Public+1 flags | | 0x08 |
| void add_itemsAdded(Action<System.Collections.Generic.IEnumerable<System.Int32>> value) | Public+1 flags | | 0x08 |
| void remove_itemsAdded(Action<System.Collections.Generic.IEnumerable<System.Int32>> value) | Public+1 flags | | 0x08 |
| void add_itemsRemoved(Action<System.Collections.Generic.IEnumerable<System.Int32>> value) | Public+1 flags | | 0x08 |
| void remove_itemsRemoved(Action<System.Collections.Generic.IEnumerable<System.Int32>> value) | Public+1 flags | | 0x08 |
| BaseListView get_baseListView() | 2 flags | | 0x08 |
| void InvokeMakeItem(ReusableCollectionItem reusableItem) | 2 flags | | 0x08 |
| void PostInitRegistration(ReusableListViewItem listItem) | 1 flags | | 0x08 |
| void SetBindingContext(ReusableCollectionItem reusableItem, int index) | 2 flags | | 0x08 |
| void InvokeBindItem(ReusableCollectionItem reusableItem, int index) | 2 flags | | 0x08 |
| bool NeedsDragHandle(int index) | Public+2 flags | | 0x04 |
| void AddItems(int itemCount) | Public+2 flags | | 0x04 |
| void Move(int index, int newIndex) | Public+2 flags | | 0x04 |
| void RemoveItem(int index) | Public+2 flags | | 0x04 |
| void RemoveItems(List<System.Int32> indices) | Public+2 flags | | 0x08 |
| void RemoveItems(int itemCount) | 3 flags | | 0x04 |
| void ClearItems() | Public+2 flags | | 0x00 |
| void RaiseOnSizeChanged() | 1 flags | | 0x00 |
| void RaiseItemsAdded(IEnumerable<System.Int32> indices) | 1 flags | | 0x08 |
| void RaiseItemsRemoved(IEnumerable<System.Int32> indices) | 1 flags | | 0x08 |
| Array AddToArray(Array source, int itemCount) | PrivateStatic | | 0x08 |
| Array RemoveFromArray(Array source, List<System.Int32> indicesToRemove) | PrivateStatic | | 0x08 |
| void Swap(int lhs, int rhs) | Private | | 0x04 |
| void EnsureItemSourceCanBeResized() | Private | | 0x00 |
| void .ctor() | 2 flags | | 0x00 |
| bool <AddItems>g__IsGenericList|19_0(Type t) | Static+1 flags | | 0x08 |