| float GetMinSize(RectTransform rect, int axis) | PublicStatic | | 0x08 |
| float GetPreferredSize(RectTransform rect, int axis) | PublicStatic | | 0x08 |
| float GetFlexibleSize(RectTransform rect, int axis) | PublicStatic | | 0x08 |
| float GetMinWidth(RectTransform rect) | PublicStatic | | 0x08 |
| float GetPreferredWidth(RectTransform rect) | PublicStatic | | 0x08 |
| float GetFlexibleWidth(RectTransform rect) | PublicStatic | | 0x08 |
| float GetMinHeight(RectTransform rect) | PublicStatic | | 0x08 |
| float GetPreferredHeight(RectTransform rect) | PublicStatic | | 0x08 |
| float GetFlexibleHeight(RectTransform rect) | PublicStatic | | 0x08 |
| float GetLayoutProperty(RectTransform rect, Func<UnityEngine.UI.ILayoutElement property, float defaultValue) | PublicStatic | | 0x08 |
| float GetLayoutProperty(RectTransform rect, Func<UnityEngine.UI.ILayoutElement property, float defaultValue, ref ILayoutElement& source) | PublicStatic | | 0x08 |