Zdexby TheHolyOneZ
9,523 structs
Struct

SlideMovement

: ValueType : Object
UnityEngine.Rigidbody2D.SlideMovement, UnityEngine.Physics2DModule 0x0048 (72 B) UnityEngine.Physics2DModule.dll
0x00x0048

Members 14

OffsetSizeNameTypeFlags
0x04<maxIterations>k__BackingFieldintPrivate
0x04<surfaceSlideAngle>k__BackingFieldfloatPrivate
0x04<gravitySlipAngle>k__BackingFieldfloatPrivate
0x08<surfaceUp>k__BackingFieldVector2Private
0x08<surfaceAnchor>k__BackingFieldVector2Private
0x08<gravity>k__BackingFieldVector2Private
0x08<startPosition>k__BackingFieldVector2Private
0x002C0x04padding / unreflected
0x08<selectedCollider>k__BackingFieldCollider2DPrivate
0x04<layerMask>k__BackingFieldLayerMaskPrivate
0x01<useLayerMask>k__BackingFieldboolPrivate
0x01<useStartPosition>k__BackingFieldboolPrivate
0x01<useNoMove>k__BackingFieldboolPrivate
0x01<useSimulationMove>k__BackingFieldboolPrivate
0x01<useAttachedTriggers>k__BackingFieldboolPrivate
0x00410x07unreflected bytes to end of SlideMovement

Functions 26

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
int get_maxIterations()Public+1 flags0x04
void set_maxIterations(int value)Public+1 flags0x04
float get_surfaceSlideAngle()Public+1 flags0x04
void set_surfaceSlideAngle(float value)Public+1 flags0x04
float get_gravitySlipAngle()Public+1 flags0x04
void set_gravitySlipAngle(float value)Public+1 flags0x04
Vector2 get_surfaceUp()Public+1 flags0x08
void set_surfaceUp(const Vector2& value)Public+1 flags0x08
Vector2 get_surfaceAnchor()Public+1 flags0x08
void set_surfaceAnchor(const Vector2& value)Public+1 flags0x08
Vector2 get_gravity()Public+1 flags0x08
void set_gravity(const Vector2& value)Public+1 flags0x08
Vector2 get_startPosition()Public+1 flags0x08
void set_startPosition(const Vector2& value)Public+1 flags0x08
Collider2D get_selectedCollider()Public+1 flags0x08
void set_selectedCollider(Collider2D value)Public+1 flags0x08
void set_layerMask(const LayerMask& value)Public+1 flags0x04
void set_useLayerMask(bool value)Public+1 flags0x01
bool get_useStartPosition()Public+1 flags0x01
void set_useStartPosition(bool value)Public+1 flags0x01
bool get_useNoMove()Public+1 flags0x01
void set_useNoMove(bool value)Public+1 flags0x01
bool get_useSimulationMove()Public+1 flags0x01
void set_useSimulationMove(bool value)Public+1 flags0x01
void set_useAttachedTriggers(bool value)Public+1 flags0x01

Used by 1

types with a member, parameter or interface of this type