Zdexby TheHolyOneZ
49,743 classes
Class

IOperationCacheKey[]

: Array : Object
UnityEngine.ResourceManagement.Util.IOperationCacheKey[], Unity.ResourceManager 0x0020 (32 B) inherited 0x0020 Unity.ResourceManager.dll
implements IIOperationCacheKey>, mscorlib, ICollection`1, IEnumerable`1, IIOperationCacheKey>, mscorlib, IIOperationCacheKey>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 34

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , IOperationCacheKey )Public—0x08
ref IOperationCacheKey Address(int )Public—0x08
IOperationCacheKey Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, IOperationCacheKey item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IOperationCacheKey item)1 flags0x08
IOperationCacheKey System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, IOperationCacheKey item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IOperationCacheKey item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IOperationCacheKey item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IOperationCacheKey item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IOperationCacheKey[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.ResourceManagement.Util.IOperationCacheKey> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IOperationCacheKey System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey>[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey>> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IEquatable<UnityEngine.ResourceManagement.Util.IOperationCacheKey> System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04