Struct ObjectToStringRemap : ValueType : Object Path C++ Link UnityEngine.ResourceManagement.Util.BinaryStorageBuffer.BuiltinTypesSerializer.ObjectToStringRemap, Unity.ResourceManager 0x0008 (8 B) Unity.ResourceManager.dll 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04stringIduintPublic0x00040x02separatorushortPublic0x00060x02unreflected bytes to end of ObjectToStringRemap // UnityEngine.ResourceManagement.Util.BinaryStorageBuffer.BuiltinTypesSerializer.ObjectToStringRemap, Unity.ResourceManager // size 0x0008 (8) struct ObjectToStringRemap : public ValueType { public: uint stringId; // 0x0000(0x04) Public ushort separator; // 0x0004(0x02) Public uint8 pad_0[0x02]; // 0x0006(0x02) };