Zdexby TheHolyOneZ
49,743 classes
Class

AssetBundleProvider

: ResourceProviderBase : Object
UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider, Unity.ResourceManager 0x0020 (32 B) inherited 0x0020 Unity.ResourceManager.dll
0x00x0020

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_UnloadingBundlesDictionary<System.StringStatic+1 flags—
Inherited from ResourceProviderBase 2
OffsetSizeNameTypeFlagsDefault
0x08m_ProviderIdstring1 flags—
0x04m_BehaviourFlagsProviderBehaviourFlags1 flags—

Functions 13

SignatureFlagsNativeParams
void Init()PrivateStatic0x00
Dictionary<System.String get_UnloadingBundles()Static+2 flags0x08
void set_UnloadingBundles(Dictionary<System.String value)Static+2 flags0x08
int get_UnloadingAssetBundleCount()Static+2 flags0x04
int get_AssetBundleCount()Static+2 flags0x04
void WaitForAllUnloadingBundlesToComplete()Static+1 flags0x00
void Provide(const ProvideHandle& providerInterface)Public+1 flags0x18
Type GetDefaultType(IResourceLocation location)Public+1 flags0x08
void Release(IResourceLocation location, object asset)Public+1 flags0x08
bool ShouldRetryDownloadError(UnityWebRequestResult uwrResult)Public+2 flags0x08
IOperationCacheKey CreateCacheKeyForLocation(ResourceManager rm, IResourceLocation location, Type desiredType)3 flags0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00