Zdexby TheHolyOneZ
9,523 structs
Struct

UpdateLODGroupTransformJob

: ValueType : Object
UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0060 (96 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IJobParallelFor
0x00x0060

Members 10

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
0x10lodGroupDataHashNativeParallelHashMap<System.Int32Public
0x10lodGroupIDsNativeArray<System.Int32>Public
0x10worldSpaceReferencePointsNativeArray<UnityEngine.Vector3>Public
0x10worldSpaceSizesNativeArray<System.Single>Public
0x01requiresGPUUploadboolPublic
0x01supportDitheringCrossFadeboolPublic
0x00420x06padding / unreflected
0x08lodGroupDataNativeList<UnityEngine.Rendering.LODGroupData>Public
0x08lodGroupCullingDataNativeList<UnityEngine.Rendering.LODGroupCullingData>Public
0x08atomicUpdateCountUnsafeAtomicCounter32Public

Functions 1

SignatureFlagsNativeParams
void Execute(int index)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type