Zdexby TheHolyOneZ
49,743 classes
Class

SingleHistoryBase

: CameraHistoryItem : ContextItem : Object
UnityEngine.Rendering.Universal.SingleHistoryBase, Unity.RenderPipelines.Universal.Runtime 0x0068 (104 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0068

Members 3

OffsetSizeNameTypeFlagsDefault
0x04m_IdintPrivate—
0x34m_DescriptorRenderTextureDescriptorPrivate—
0x10m_DescKeyHash128Private—
Inherited from CameraHistoryItem 2
OffsetSizeNameTypeFlagsDefault
0x08m_ownerBufferedRTHandleSystemPrivate—
0x04m_TypeIduintPrivate—

Functions 13

SignatureFlagsNativeParams
void OnCreate(BufferedRTHandleSystem owner, uint typeId)Public+1 flags—0x08
RTHandle GetTexture(int frameIndex)Public—0x08
RTHandle GetCurrentTexture()Public—0x08
RTHandle GetPreviousTexture()Public—0x08
bool IsAllocated()1 flags—0x01
bool IsDirty(ref RenderTextureDescriptor& desc)1 flags—0x34
void Alloc(ref RenderTextureDescriptor& desc)Private—0x34
void Reset()Public+1 flags—0x00
bool Update(ref RenderTextureDescriptor& cameraDesc)1 flags—0x34
int GetHistoryFrameCount()4 flags—0x04
string GetHistoryName()4 flags—0x08
RenderTextureDescriptor GetHistoryDescriptor(ref RenderTextureDescriptor& cameraDesc)4 flags—0x34
void .ctor()2 flags—0x00