Zdexby TheHolyOneZ
49,743 classes
Class

ShadowCulling

: Object
UnityEngine.Rendering.Universal.ShadowCulling, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08computeShadowCasterCullingInfosMarkerProfilingSamplerPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
NativeArray<UnityEngine.Rendering.Universal.URPLightShadowCullingInfos> CullShadowCasters(ref ScriptableRenderContext& context, UniversalShadowData shadowData, ref AdditionalLightsShadowAtlasLayout& shadowAtlasLayout, ref CullingResults& cullResults)PublicStatic0x38
void ComputeShadowCasterCullingInfos(UniversalShadowData shadowData, ref AdditionalLightsShadowAtlasLayout& shadowAtlasLayout, ref CullingResults& cullingResults, ref ShadowCastersCullingInfos& shadowCullingInfos, ref NativeArray<UnityEngine.Rendering.Universal.URPLightShadowCullingInfos>& urpVisibleLightsShadowCullingInfos)PrivateStatic0x38
BatchCullingProjectionType GetCullingProjectionType(const LightType& type)PrivateStatic0x04
void .cctor()PrivateStatic+1 flags0x00