Zdexby TheHolyOneZ
49,743 classes
Class

ShaderGlobalKeywords

: Object
UnityEngine.Rendering.Universal.ShaderGlobalKeywords, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 77

OffsetSizeNameTypeFlagsDefault
0x10MainLightShadowsGlobalKeywordPublicStatic—
0x10MainLightShadowCascadesGlobalKeywordPublicStatic—
0x10MainLightShadowScreenGlobalKeywordPublicStatic—
0x10CastingPunctualLightShadowGlobalKeywordPublicStatic—
0x10AdditionalLightsVertexGlobalKeywordPublicStatic—
0x10AdditionalLightsPixelGlobalKeywordPublicStatic—
0x10ForwardPlusGlobalKeywordPublicStatic—
0x10AdditionalLightShadowsGlobalKeywordPublicStatic—
0x10ReflectionProbeBoxProjectionGlobalKeywordPublicStatic—
0x10ReflectionProbeBlendingGlobalKeywordPublicStatic—
0x10SoftShadowsGlobalKeywordPublicStatic—
0x10SoftShadowsLowGlobalKeywordPublicStatic—
0x10SoftShadowsMediumGlobalKeywordPublicStatic—
0x10SoftShadowsHighGlobalKeywordPublicStatic—
0x10MixedLightingSubtractiveGlobalKeywordPublicStatic—
0x10LightmapShadowMixingGlobalKeywordPublicStatic—
0x10ShadowsShadowMaskGlobalKeywordPublicStatic—
0x10LightLayersGlobalKeywordPublicStatic—
0x10RenderPassEnabledGlobalKeywordPublicStatic—
0x10BillboardFaceCameraPosGlobalKeywordPublicStatic—
0x10LightCookiesGlobalKeywordPublicStatic—
0x10DepthNoMsaaGlobalKeywordPublicStatic—
0x10DepthMsaa2GlobalKeywordPublicStatic—
0x10DepthMsaa4GlobalKeywordPublicStatic—
0x10DepthMsaa8GlobalKeywordPublicStatic—
0x10DBufferMRT1GlobalKeywordPublicStatic—
0x10DBufferMRT2GlobalKeywordPublicStatic—
0x10DBufferMRT3GlobalKeywordPublicStatic—
0x10DecalNormalBlendLowGlobalKeywordPublicStatic—
0x10DecalNormalBlendMediumGlobalKeywordPublicStatic—
0x10DecalNormalBlendHighGlobalKeywordPublicStatic—
0x10DecalLayersGlobalKeywordPublicStatic—
0x10WriteRenderingLayersGlobalKeywordPublicStatic—
0x10ScreenSpaceOcclusionGlobalKeywordPublicStatic—
0x10_SPOTGlobalKeywordPublicStatic—
0x10_DIRECTIONALGlobalKeywordPublicStatic—
0x10_POINTGlobalKeywordPublicStatic—
0x10_DEFERRED_STENCILGlobalKeywordPublicStatic—
0x10_DEFERRED_FIRST_LIGHTGlobalKeywordPublicStatic—
0x10_DEFERRED_MAIN_LIGHTGlobalKeywordPublicStatic—
0x10_GBUFFER_NORMALS_OCTGlobalKeywordPublicStatic—
0x10_DEFERRED_MIXED_LIGHTINGGlobalKeywordPublicStatic—
0x10LIGHTMAP_ONGlobalKeywordPublicStatic—
0x10DYNAMICLIGHTMAP_ONGlobalKeywordPublicStatic—
0x10_ALPHATEST_ONGlobalKeywordPublicStatic—
0x10DIRLIGHTMAP_COMBINEDGlobalKeywordPublicStatic—
0x10_DETAIL_MULX2GlobalKeywordPublicStatic—
0x10_DETAIL_SCALEDGlobalKeywordPublicStatic—
0x10_CLEARCOATGlobalKeywordPublicStatic—
0x10_CLEARCOATMAPGlobalKeywordPublicStatic—
0x10DEBUG_DISPLAYGlobalKeywordPublicStatic—
0x10LOD_FADE_CROSSFADEGlobalKeywordPublicStatic—
0x10USE_UNITY_CROSSFADEGlobalKeywordPublicStatic—
0x10_EMISSIONGlobalKeywordPublicStatic—
0x10_RECEIVE_SHADOWS_OFFGlobalKeywordPublicStatic—
0x10_SURFACE_TYPE_TRANSPARENTGlobalKeywordPublicStatic—
0x10_ALPHAPREMULTIPLY_ONGlobalKeywordPublicStatic—
0x10_ALPHAMODULATE_ONGlobalKeywordPublicStatic—
0x10_NORMALMAPGlobalKeywordPublicStatic—
0x10_ADD_PRECOMPUTED_VELOCITYGlobalKeywordPublicStatic—
0x10EDITOR_VISUALIZATIONGlobalKeywordPublicStatic—
0x10FoveatedRenderingNonUniformRasterGlobalKeywordPublicStatic—
0x10DisableTexture2DXArrayGlobalKeywordPublicStatic—
0x10BlitSingleSliceGlobalKeywordPublicStatic—
0x10XROcclusionMeshCombinedGlobalKeywordPublicStatic—
0x10SCREEN_COORD_OVERRIDEGlobalKeywordPublicStatic—
0x10DOWNSAMPLING_SIZE_2GlobalKeywordPublicStatic—
0x10DOWNSAMPLING_SIZE_4GlobalKeywordPublicStatic—
0x10DOWNSAMPLING_SIZE_8GlobalKeywordPublicStatic—
0x10DOWNSAMPLING_SIZE_16GlobalKeywordPublicStatic—
0x10EVALUATE_SH_MIXEDGlobalKeywordPublicStatic—
0x10EVALUATE_SH_VERTEXGlobalKeywordPublicStatic—
0x10ProbeVolumeL1GlobalKeywordPublicStatic—
0x10ProbeVolumeL2GlobalKeywordPublicStatic—
0x10_OUTPUT_DEPTHGlobalKeywordPublicStatic—
0x10LinearToSRGBConversionGlobalKeywordPublicStatic—
0x10_ENABLE_ALPHA_OUTPUTGlobalKeywordPublicStatic—

Functions 1

SignatureFlagsNativeParams
void InitializeShaderGlobalKeywords()PublicStatic0x00