Zdexby TheHolyOneZ
9,523 structs
Struct

LightData

: ValueType : Object
UnityEngine.Rendering.Universal.LightData, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) Unity.RenderPipelines.Universal.Runtime.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08frameDataContextContainerPrivate

Functions 12

SignatureFlagsNativeParams
void .ctor(ContextContainer frameData)2 flags0x08
UniversalLightData get_universalLightData()2 flags0x08
ref int get_mainLightIndex()Public+1 flags0x04
ref int get_additionalLightsCount()Public+1 flags0x04
ref int get_maxPerObjectAdditionalLightsCount()Public+1 flags0x04
ref NativeArray<UnityEngine.Rendering.VisibleLight> get_visibleLights()Public+1 flags0x10
ref bool get_shadeAdditionalLightsPerVertex()Public+1 flags0x01
ref bool get_supportsMixedLighting()Public+1 flags0x01
ref bool get_reflectionProbeBoxProjection()Public+1 flags0x01
ref bool get_reflectionProbeBlending()Public+1 flags0x01
ref bool get_supportsLightLayers()Public+1 flags0x01
ref bool get_supportsAdditionalLights()Public+1 flags0x01

Used by 1

types with a member, parameter or interface of this type