Zdexby TheHolyOneZ
49,743 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x0098 (152 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0098

Members 13

OffsetSizeNameTypeFlagsDefault
0x04shadowmapIDint1 flags—
0x01emptyShadowmapbool1 flags—
0x01setKeywordForEmptyShadowmapbool1 flags—
0x01useStructuredBufferbool1 flags—
0x01stripShadowsOffVariantsbool1 flags—
0x40viewMatrixMatrix4x41 flags—
0x08allocatedShadowAtlasSizeVector2Int1 flags—
0x10shadowmapTextureTextureHandle1 flags—
0x08lightDataUniversalLightData1 flags—
0x08shadowDataUniversalShadowData1 flags—
0x08passAdditionalLightsShadowCasterPass1 flags—
0x08shadowRendererListsRendererList[]2 flags—
0x08shadowRendererListsHdlRendererListHandle[]2 flags—

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type