Zdexby TheHolyOneZ
49,743 classes
Class

AdditionalShadowsConstantBuffer

: Object
UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass.AdditionalShadowsConstantBuffer, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 9

OffsetSizeNameTypeFlagsDefault
0x04_AdditionalLightsWorldToShadowintPublicStatic+1 flags—
0x04_AdditionalShadowParamsintPublicStatic+1 flags—
0x04_AdditionalShadowOffset0intPublicStatic+1 flags—
0x04_AdditionalShadowOffset1intPublicStatic+1 flags—
0x04_AdditionalShadowFadeParamsintPublicStatic+1 flags—
0x04_AdditionalShadowmapSizeintPublicStatic+1 flags—
0x04_AdditionalLightsShadowmapIDintPublicStatic+1 flags—
0x04_AdditionalLightsWorldToShadow_SSBOintPublicStatic+1 flags—
0x04_AdditionalShadowParams_SSBOintPublicStatic+1 flags—

Functions 1

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00