implements IJobParallelForTransform
0x00x0098
Members 11
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | k_MinusYtoZRotation | quaternion | PrivateStatic+1 flags | |
| 0x10 | positions | NativeArray<Unity.Mathematics.float3> | Public | |
| 0x10 | rotations | NativeArray<Unity.Mathematics.quaternion> | Public | |
| 0x10 | scales | NativeArray<Unity.Mathematics.float3> | Public | |
| 0x10 | dirty | NativeArray<System.Boolean> | Public | |
| 0x10 | scaleModes | NativeArray<UnityEngine.Rendering.Universal.DecalScaleMode> | Public | |
| 0x10 | sizeOffsets | NativeArray<Unity.Mathematics.float4x4> | Public | |
| 0x10 | decalToWorlds | NativeArray<Unity.Mathematics.float4x4> | Public | |
| 0x10 | normalToWorlds | NativeArray<Unity.Mathematics.float4x4> | Public | |
| 0x10 | boundingSpheres | NativeArray<UnityEngine.BoundingSphere> | Public | |
| 0x04 | minDistance | float | Public | |
| 0x0094 | 0x04 | unreflected bytes to end of UpdateTransformsJob | ||
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| float DistanceBetweenQuaternions(const quaternion& a, const quaternion& b) | Private | — | 0x10 |
| void Execute(int index, const TransformAccess& transform) | PublicFinal+2 flags | 0x10 | |
| BoundingSphere GetDecalProjectBoundingSphere(const Matrix4x4& decalToWorld) | Private | 0x40 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |