Zdexby TheHolyOneZ
9,523 structs
Struct

UpdateTransformsJob

: ValueType : Object
UnityEngine.Rendering.Universal.DecalUpdateCachedSystem.UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime 0x0098 (152 B) Unity.RenderPipelines.Universal.Runtime.dll
0x00x0098

Members 11

OffsetSizeNameTypeFlags
0x10k_MinusYtoZRotationquaternionPrivateStatic+1 flags
0x10positionsNativeArray<Unity.Mathematics.float3>Public
0x10rotationsNativeArray<Unity.Mathematics.quaternion>Public
0x10scalesNativeArray<Unity.Mathematics.float3>Public
0x10dirtyNativeArray<System.Boolean>Public
0x10scaleModesNativeArray<UnityEngine.Rendering.Universal.DecalScaleMode>Public
0x10sizeOffsetsNativeArray<Unity.Mathematics.float4x4>Public
0x10decalToWorldsNativeArray<Unity.Mathematics.float4x4>Public
0x10normalToWorldsNativeArray<Unity.Mathematics.float4x4>Public
0x10boundingSpheresNativeArray<UnityEngine.BoundingSphere>Public
0x04minDistancefloatPublic
0x00940x04unreflected bytes to end of UpdateTransformsJob

Functions 4

SignatureFlagsNativeParams
float DistanceBetweenQuaternions(const quaternion& a, const quaternion& b)Private—0x10
void Execute(int index, const TransformAccess& transform)PublicFinal+2 flags0x10
BoundingSphere GetDecalProjectBoundingSphere(const Matrix4x4& decalToWorld)Private0x40
void .cctor()PrivateStatic+1 flags0x00